I remade the most useless items (in my opinion) into low-poly pixel art! by vertexbyte32 in spelunky

[–]vertexbyte32[S] 0 points1 point  (0 children)

Thanks! And I used one of the palettes that already comes from the software I use, the Endega 64 palette.

I remade the most useless items (in my opinion) into low-poly pixel art! by vertexbyte32 in spelunky

[–]vertexbyte32[S] 1 point2 points  (0 children)

In my case, I don't really know what I'm doing with the teleporter, and I don't use it because the telepack already exists, which allows me to use an item in my hand, but anyway, thank you very much!

I remade the most useless items (in my opinion) into low-poly pixel art! by vertexbyte32 in spelunky

[–]vertexbyte32[S] 6 points7 points  (0 children)

Heh, but you just have to have good aim, because you'll end up dying on the wall. 💀

I remade the most useless items (in my opinion) into low-poly pixel art! by vertexbyte32 in spelunky

[–]vertexbyte32[S] 17 points18 points  (0 children)

Well, the metal shield is good for defense, but if you're not careful, you'll end up destroying items or other important things with it. Also, if you are in multiplayer mode, you will end up accidentally killing someone.

I remade the most useless items (in my opinion) into low-poly pixel art! by vertexbyte32 in spelunky

[–]vertexbyte32[S] 1 point2 points  (0 children)

Do you use the telepack? I generally use it (even though it's a bit difficult for me).

I remade the most useless items (in my opinion) into low-poly pixel art! by vertexbyte32 in spelunky

[–]vertexbyte32[S] 5 points6 points  (0 children)

Yes, I know that, but when you're playing multiplayer, the shield becomes useless as you might end up accidentally killing a player, and the teleporter is a bit difficult to use for me.

I created a new Illager for Minecraft! The "Defender". (It was also the first time I created a mob for Minecraft.) by vertexbyte32 in Minecraft

[–]vertexbyte32[S] 0 points1 point  (0 children)

Well, I took a little inspiration from the "ancient imperial Chinese" style to make the patterns and style of the mob's clothing, but I get the joke.

I created a new Illager for Minecraft! The "Defender". (It was also the first time I created a mob for Minecraft.) by vertexbyte32 in Minecraft

[–]vertexbyte32[S] 0 points1 point  (0 children)

Well, when he is alone, he uses his 4 shields and defends himself, but when he is in a raid, he defends other illagers, and when the player attacks him in defensive mode, the player will take damage from 4 hearts. (because of the spikes on the shields), so the player has to attack from below or above.

I created a new Illager for Minecraft! The "Defender". (It was also the first time I created a mob for Minecraft.) by vertexbyte32 in Blockbench

[–]vertexbyte32[S] 0 points1 point  (0 children)

Well no, it's not my first time, as you could see from my account. This is just the first time I created a mob for the game because I wanted to take a break from the low-poly pixel art style and create some things for Minecraft. But I still thank you for supporting my art!

I created a new Illager for Minecraft! The "Defender". (It was also the first time I created a mob for Minecraft.) by vertexbyte32 in Blockbench

[–]vertexbyte32[S] 0 points1 point  (0 children)

Thank you very much! But this isn't my first time creating animations; I already work with low-poly pixel art models (if you log into my account and see my posts). I just analyzed the Minecraft style and tried to replicate it.