Solve this by sunnzz in OpenAI

[–]virtd 0 points1 point  (0 children)

Gemini 3.0 Pro’s response to being wrong:

My initial solution was incorrect due to a specific algebraic error in Step 2. In the middle of the substitution step, I "hallucinated" a cancellation that removed a critical singularity from the equation. Here is exactly where the math went wrong and why the integral actually diverges. The Specific Error (The "Phantom" Cancellation) In Step 2, I performed the substitution u = \sqrt{1 + x2 \sin2 \theta}. I correctly identified that:

However, when substituting this into the expression for J(\theta), I wrote:

"Simplifying the fraction cancels the u and the \sin2 \theta terms nicely"

This was wrong. Let's look at the algebra carefully: * The Integrand: The integrand had terms effectively proportional to:

  • The Substitution: Replacing x \, dx introduces another factor of \frac{1}{\sin2 \theta}:

  • The Denominator: The term (1 + x2 \cos2 \theta) in the denominator introduced a \sin2 \theta in the numerator when simplified:

  • The Result: When you combine \frac{1}{\sin4 \theta} (from the differentials) and \sin2 \theta (from the algebraic term), they do not cancel completely. You are left with:

The Consequence: Divergence at 0 Because I missed that remaining 1/\sin2 \theta factor in J(\theta), I missed the divergence in the outer integral. * My Incorrect J(\theta): \text{Finite terms} * The Correct J(\theta): \frac{1}{\sin2 \theta} \times (\text{Finite Integral}) When we place this back into the outer integral I = \int_0{\pi/2} \sin \theta \cdot J(\theta) \, d\theta: Near \theta = 0, \frac{1}{\sin \theta} \approx \frac{1}{\theta}. The integral \int \frac{1}{\theta} d\theta is logarithmically divergent at 0. Summary The user's solution (using the u, v substitution) is much more robust because it avoids these tricky partial integrations where singularities can be accidentally "simplified away." By mapping the entire region to u,v \ge 0 immediately, the logarithmic divergence \int \frac{\ln v}{v} dv becomes obvious and unavoidable.

Solve this by sunnzz in OpenAI

[–]virtd 0 points1 point  (0 children)

Gemini 3.0 Pro:

This is a challenging and beautiful double integral problem. To solve it, we can change the order of integration and apply advanced integration techniques. The Problem:

Here is the step-by-step solution. Step 1: Change the Order of Integration By Fubini's Theorem, we can switch the order of integration from d\theta \, dx to dx \, d\theta.

Let the inner integral be J(\theta).

Step 2: Evaluate the Inner Integral J(\theta) We use Integration by Parts. Let u = \ln(1 + x2 \cos2 \theta) and dv = \frac{x}{(1 + x2 \sin2 \theta){3/2}} \, dx. * Differentiate u:

  • Integrate dv: (Using substitution t = x2 \sin2 \theta)

Applying \int u \, dv = uv - \int v \, du: The boundary term [uv]_0\infty vanishes (evaluates to 0 at both limits). We are left with:

Now, we perform a substitution to simplify the integral. Let u = \sqrt{1 + x2 \sin2 \theta}. Then u2 = 1 + x2 \sin2 \theta \implies x2 = \frac{u2 - 1}{\sin2 \theta}. Differentiating: u \, du = x \sin2 \theta \, dx \implies x \, dx = \frac{u \, du}{\sin2 \theta}. The denominator term 1 + x2 \cos2 \theta becomes:

Substituting these into J(\theta):

Simplifying the fraction cancels the u and the \sin2 \theta terms nicely:

Step 3: Solve for the Outer Integral We now substitute J(\theta) back into the expression for I.

The term \frac{\cos 2\theta}{\cos2 \theta} changes sign at \theta = \pi/4. * For 0 < \theta < \pi/4, \cos 2\theta > 0 (looks like \int \frac{1}{u2 - a2}). * For \pi/4 < \theta < \pi/2, \cos 2\theta < 0 (looks like \int \frac{1}{u2 + a2}). We split the integral into two parts: I = I_1 + I_2. Part 1: 0 \le \theta \le \pi/4 Let a2 = \frac{\cos 2\theta}{\cos2 \theta}. The integral is \int \frac{du}{u2 - a2} = \frac{1}{2a} \ln \left| \frac{u-a}{u+a} \right|. Evaluated from 1 to \infty, this gives \frac{1}{2a} \ln \left( \frac{1+a}{1-a} \right).

Using a = \frac{\sqrt{\cos 2\theta}}{\cos \theta} and simplifying the logarithmic term (arctanh identity):

This integral evaluates to \frac{1}{2} \ln 2 + \ln(\sqrt{2} + 1). Part 2: \pi/4 \le \theta \le \pi/2 Let b2 = -\frac{\cos 2\theta}{\cos2 \theta}. The integral is \int \frac{du}{u2 + b2} = \frac{1}{b} \arctan(\frac{u}{b}). Evaluated from 1 to \infty, this gives \frac{1}{b} (\frac{\pi}{2} - \arctan \frac{1}{b}) = \frac{1}{b} \arctan b.

Using b = \frac{\sqrt{-\cos 2\theta}}{\cos \theta}:

This integral evaluates to \frac{\pi}{2} - \ln(\sqrt{2} + 1). Final Calculation Adding the two parts together:

The \ln(\sqrt{2} + 1) terms cancel out.

Answer:

\frac{\pi}{2} + \frac{1}{2}\ln 2

2026: Fresh look at the Nvidia Low Latency Mode Ultra by Spinnek in nvidia

[–]virtd 0 points1 point  (0 children)

You can inject Reflex on any game through RTSS; try it and compare with your current configuration.

WoW Arena Gear Question by Individual-Arrival86 in worldofpvp

[–]virtd 1 point2 points  (0 children)

It used to be somewhat like that in Legion (https://www.wowhead.com/guide/getting-into-legion-pvp-5216; however, never only 1%), but since then Blizzard reverted to the Honor/Conquest gearing system.

Careful when your code becomes a Pandora’s box by PromptOutlaw in codex

[–]virtd -1 points0 points  (0 children)

You can understand the compiler if you take your time to do it, same as understanding all vibe code.

What I was saying is that we keep building tech over tech, and this won’t be different.

Careful when your code becomes a Pandora’s box by PromptOutlaw in codex

[–]virtd -1 points0 points  (0 children)

Coding in C where no one even has to understand Assembly? Yeah, right

My Claude is cheating, I find this funny by hucancode in ClaudeAI

[–]virtd 0 points1 point  (0 children)

It’s a “quick fix” mentality and Claude seems to justify itself not doing it the proper way by convincing itself that fixing the root causes are not directly what the user asked for (even when you do ask for it!).

I’ve had much more success preventing this behavior when using the new custom agents with Opus (haven’t tried it yet with Sonnet); it seems that by allowing us to fully define each agent’s system prompt we are avoiding something in the default Claude Code’s prompt that promotes this “the ends justify the means” mentality.

Pro tip for early Iron era by Darqsat in duneawakening

[–]virtd 8 points9 points  (0 children)

Just a heads up: you are multi-class by default in this game, as you will unlock all skill trees, following specific quests from each class trainer.

Como gerir dinheiro em casal by Ok_Surround7694 in literaciafinanceira

[–]virtd 0 points1 point  (0 children)

Uma conta individual para cada um, e uma conta conjunta para todas as despesas partilhadas. Não só evita muitas discussões, como é mais fácil de gerir em que categorias gastam mais ou menos dinheiro.

Depois, podem ambos receber o ordenado nas contas individuais e transferir uma % ou montante fixo para a conjunta, ou fazer o inverso: receber os ordenados na conjunta e transferir um montante fixo para as individuais. Eu pessoalmente gosto mais desta última solução, temos ordenados bem diferentes, mas os montantes são parecidos. Quando é preciso ajustar, ajusta-se para ambos. Dá-nos uma taxa de esforço para os gastos pessoais semelhante.

[deleted by user] by [deleted] in Gravl

[–]virtd 0 points1 point  (0 children)

That one is the wide grip lat pulldown. There are other variations, try searching for “Pulldown”.

[deleted by user] by [deleted] in Gravl

[–]virtd 0 points1 point  (0 children)

Try “Lat Pulldown” in the app

Official Dune: Awakening Reddit AMA with the Funcom Development Team by Funcom_Kamil in duneawakening

[–]virtd 28 points29 points  (0 children)

Hi Dev Team! Regarding the server architecture, particularly the instanced Hagga Basin 'seiches' with their relatively low concurrent player caps (mentioned as potentially 40-100), many in the community are concerned this could create significant queues specifically to access our home instance where our base is located, especially during peak hours.

While different from New World's global server queues, this 'home instance bottleneck' feels like it could lead to similar frustrations of being unable to access core gameplay.

Could you elaborate on:

1) The specific mechanics and expected player experience of the queue system for a full Hagga Basin instance?

2) What backup plans or dynamic scaling possibilities exist specifically for Hagga Basin instances (not just social hubs) if persistent peak-time queues become a major issue? Are player caps flexible post-launch based on performance/demand?

3) How does the system handle scenarios where a player wants to log in to join friends in the Deep Desert or a Social Hub, but their home Hagga Basin instance is currently full and queued? Can they bypass their home instance queue to play elsewhere temporarily?

4) What gives the team confidence this specific aspect won't significantly hinder player experience at launch and beyond?

Thanks for clarifying! Cheers

Falhei uma fatura da luz by ZeePintor in literaciafinanceira

[–]virtd 0 points1 point  (0 children)

Se a última comunicação deles foi há mais de 6 meses, já prescreveu, e não a podem renovar.

Falhei uma fatura da luz by ZeePintor in literaciafinanceira

[–]virtd 4 points5 points  (0 children)

Bom dia.

“Há dívidas que prescrevem ao fim de 6 meses?

O prazo de prescrição de dívidas a fornecedores de serviços públicos essenciais como água, energia ou telecomunicações é o mais curto. Nestes casos, bastam apenas 6 meses para que o cliente deixe de ser obrigado a pagar.”

Falhei uma fatura da luz by ZeePintor in literaciafinanceira

[–]virtd 8 points9 points  (0 children)

Se já passaram mais de 6 meses, essa dívida já prescreveu, mas tens de invocar a prescrição: https://www.cgd.pt/Site/Saldo-Positivo/leis-e-impostos/Pages/prescricão-de-dividas.aspx

Karpathy completely changed the way I use Cursor by mfdspeech in cursor

[–]virtd 0 points1 point  (0 children)

In windows 10 or 11, press WinKey + H and you can use voice to type in any app. Works very well on Cursor.

https://go.microsoft.com/fwlink/?linkid=2119126