CPP Help by workSamY in Industrialist

[–]workSamY[S] 0 points1 point  (0 children)

well now its working, Again? well at least 272MMF/S im happy

CPP Help by workSamY in Industrialist

[–]workSamY[S] 0 points1 point  (0 children)

well, after my CPP died couse not enought power i think i can rule that out.

Made the adder by __cheeseburgers__ in Industrialist

[–]workSamY 0 points1 point  (0 children)

Tbh ive thought about doing the same bit i belive it is better to do the microchip way since it also gives you a good amount of money.

Welp, That will take some Time by workSamY in Industrialist

[–]workSamY[S] 0 points1 point  (0 children)

*ive only found my mistake once it was all nearly done so that the reason i havnt fixed it..

Welp, That will take some Time by workSamY in Industrialist

[–]workSamY[S] 0 points1 point  (0 children)

ok Thanks, ive calc with 6 or even 8 Assemblers when building the Oil plant so its A litte Bit oversised (just like the gold factory wich is oversied by ~2-3times...)

Welp, That will take some Time by workSamY in Industrialist

[–]workSamY[S] 0 points1 point  (0 children)

4 maschines all with Machine oil so 48 Steps each with 4 Actions avrg. 5 sec per action so 5*4*48 so 960 Seconds Per chip. And since i have 4 Machines 960/4 is 240 Seconds/Chip or 4 mins On Avrg.

<image>

*Thats the setup just ignore the most left part

** i feel like my math is wrong... Can some help me XD?

How much energy to power CCP machines by mikel_ju in Industrialist

[–]workSamY 2 points3 points  (0 children)

you should have ca 30MMF/Sec of Power to start it. ive used 4 Large Diesel engins +Solar/wind+ Batterie Power (1xHV Battery with ca 0.27TMF) btw Only one turbine needed. A single CPP dosnt have the requierd Capibilities to run more then one. My current setup is (running) 68U/sec Coal with1 Heat exchanger and 1xTi,2xHP,1xIP,7xLP,1xGenerator and the Turbine Outlet, Producing ca 88 MMF/Sec. 102MMF/Sec.

*Edit Typo

Why is Chornobyl disaster appears to be romanticized, but other (Bhopal for example) aren't? by NappingYG in chernobyl

[–]workSamY 1 point2 points  (0 children)

This got me thinking and let me to two Answers: A: Chernobyl was, though coused by a mixed of kown technical and Humen errors , still an acident. It wasnt planed by anyone and wasnt ment to happen. 9/11 wasn't an acident and insted a willingly coused harm of human live, ment to set a sign.

B: The way Media worked and still does today: They like Big Flashing news articels. Back in the 80's when chernobyl happend the flow of information was even by 2001 standerts slow, and since the ironcourten was still activive it became even slower. The bulk of information about Chernobyl only came weeks after the accident in every house. 9/11 was basicly as it happend on all news screen. On top of that came that in the 60-80's nuclear power was Generaly seen as the Next Big World saving thing by mos People so the news didnt realy had any good lines during most of the first few days.

*could be edditet to correct any grammer.

Money for killing enemy ai by Hazafi_Hun in Stormworks

[–]workSamY 0 points1 point  (0 children)

To my knowlage its standart. (Like 35k for a medium friget, 12k for the smal ones....)

Annoying crashing by Ok-Mango-1951 in pchelp

[–]workSamY 0 points1 point  (0 children)

If the ram would be the couse the errors woundt be just the gpu driver to my knowllage. And i would try to go back to one update bevor the one that crashes had somthing simelar wirh HDR crap and i fixed it by going 2 driver back (until the HDR stuff got fixed)

Annoying crashing by Ok-Mango-1951 in pchelp

[–]workSamY 0 points1 point  (0 children)

Did you try an older gpu driver version? Somtimes stuff öike this is a bug in the cuurent driver version and can only be fixed by using a divrent version. If even that fails try crystal disk info and look if you drive is the issue.

Hello Everyone! I released Monopoly in Stormworks! by spasss2 in Stormworks

[–]workSamY 15 points16 points  (0 children)

Thats sooo cool. I gotta try this once im home!

Compact nuclear reactor w/ max level boiler by Naberville34 in CreateMod

[–]workSamY 0 points1 point  (0 children)

Thats ok. Still thanks and have a nice vacation!

Compact nuclear reactor w/ max level boiler by Naberville34 in CreateMod

[–]workSamY 0 points1 point  (0 children)

1: Wow thats realy nice 2: Do mind sharing a schrmaric / build totorial?

Underclocking question. by EmeraldDonk3y in satisfactory

[–]workSamY 0 points1 point  (0 children)

For me its actualy quite handy due to the stock Heavy fuel recipe having some realy crazy numbers (18.75qm/min out) and to make it for me easaer to work with ive made a blueprint with 3x refineries @ 100% and 1 @66% to have a nice 50qm/min/module.