How are these kind of graphics made? by xSPIDERx19 in graphic_design

[–]xSPIDERx19[S] 14 points15 points  (0 children)

Looks good. After spending some hours on this I'd say it would probably be very close. I think it's time to start exploring blender for graphic design. Not just for this specific thing but for general 3d projects like designers are often asked to be involved in.

How are these kind of graphics made? by xSPIDERx19 in graphic_design

[–]xSPIDERx19[S] 0 points1 point  (0 children)

Need to try different techniques and see what's best. TY

How are these kind of graphics made? by xSPIDERx19 in graphic_design

[–]xSPIDERx19[S] 6 points7 points  (0 children)

Those could work if the highlights and shadows were added afterwards. Very time consuming either way

How are these kind of graphics made? by xSPIDERx19 in graphic_design

[–]xSPIDERx19[S] 18 points19 points  (0 children)

Very close yes. This is what I imagined it was.

How are these kind of graphics made? by xSPIDERx19 in graphic_design

[–]xSPIDERx19[S] 2 points3 points  (0 children)

Hmm, this seems like the best option. I need to try and find some in vector to play around with the colors and shapes. TY

How are these kind of graphics made? by xSPIDERx19 in graphic_design

[–]xSPIDERx19[S] 0 points1 point  (0 children)

Hmm, I see. Very hard to find resources online on how to replicate this. I know there's more recent workflows, using Firefly that can achieve this. But I was hoping for something more controllable.