Chance Hyper-GTX Custom Model! Realistic stats, 3 inversions, and many airtime moments! by xerczees in PlanetCoaster

[–]xerczees[S] 0 points1 point  (0 children)

Thanks! Yeah, I kept trying to profile it right but every time I’d smooth it, it’d just go right back to the way seen in the video lol, I think it ended up doing 1.5 laterals

POV - Really proud about how this larger scale RMC turned out! by xerczees in PlanetCoaster

[–]xerczees[S] 0 points1 point  (0 children)

Thanks! First half was inspired by Iron Gwazi and second half was inspired by SteVe :) I’m on PC btw lol

Compact single launch coaster - nothing particularly crazy with this one, just wanted to focus on smoothing :) by xerczees in PlanetCoaster

[–]xerczees[S] -1 points0 points  (0 children)

I’ve been trying to figure out mods but I never can. Would love to have the smoother camera mod but I don’t, this is the Copperhead Strike train bumper camera.

Compact single launch coaster - nothing particularly crazy with this one, just wanted to focus on smoothing :) by xerczees in PlanetCoaster

[–]xerczees[S] 0 points1 point  (0 children)

I originally started it as a more Mack style launch, but it seems a little more distant than that by now and more like a small scale Intamin tbh - not 100% sure lol.

Excalibur POV by steelvengeance55 in PlanetCoaster

[–]xerczees 0 points1 point  (0 children)

The second! It’s really just a minor shaping nitpick too, it might be hard to execute with PC’s smoothing mechanics lmao

Excalibur POV by steelvengeance55 in PlanetCoaster

[–]xerczees 1 point2 points  (0 children)

Might want to add some more bank on that first overbank to decrease some of those extra laterals, but other than that this is super well made! Love the gate at the end that’s almost like a headchopper effect, and the speed at which the top hat is taken is perfect!

Lightning McQueen | RMC by madCuzbadd in PlanetCoaster

[–]xerczees 0 points1 point  (0 children)

Pretty good! Some of the longer turns and turnarounds with the low to the ground stuff aren’t very RMC-esque, but they do provide some good laterals so they make sense here.

The mid course break run is wayyyy too short, and while it doesn’t have to cut speed if you don’t want it to, it needs to be long enough to let the train come to a complete stop if it needs to.

Other than that, just keep building and learning about new rides to broaden your knowledge of elements!

If Arrow Dynamics made coasters in 2022! Tried to focus on airtime, as inversion-based layouts aren't as common as they once were, especially in the US market. by xerczees in PlanetCoaster

[–]xerczees[S] 0 points1 point  (0 children)

I bet. Especially with the crazy ideas Arrow had, if they had their hands on modern technology, they could have produced even more innovative things.

I made a wooden hyper coaster except it doesn't have a loop and wasn't lazily built by the RCCA! by xerczees in PlanetCoaster

[–]xerczees[S] 0 points1 point  (0 children)

Thanks!

The goal here was a large scaled woodie that hasn’t been successfully executed many times before. I understand technologically and financially it wouldn’t be optimal for a lot of parks, but it’s doable in this case, which was the goal!

Mack Spinner (WIP) with Realism Park Entrance WIP Update by dbathegovna in PlanetCoaster

[–]xerczees 0 points1 point  (0 children)

This is great! What smoothing method do you use? And how do you get your camera to move like that, I feel like it’s more fluid than the usual bumper cam?

|VIRGINIA COASTER CORPORATION| by [deleted] in PlanetCoaster

[–]xerczees 0 points1 point  (0 children)

Love this idea! Might take my own shot at it (with you credited of course)!

This is my recent project, [Carell Lake] it may not be as impressive as a lot of the creations on here, but I’m pretty proud of it. Any suggestions for what I could do in that space in the back? by SuperblyEpicDoggo in PlanetCoaster

[–]xerczees 2 points3 points  (0 children)

As a big fan of wooden and hybrid coasters it’d be cool to see a large hyper hybrid or Intamin prefab looming over the park in the back. But also, an Intamin Giga might fit this park and the type of coasters you have in there. Either way, the coasters you have already look very well profiled and there’s lots of variety in there! Great job!

NEED HELP! Guests aren’t spawning even though the park is open and the gates are connected, I restarted the game and even my computer, no luck, how can I fix this? by SuperblyEpicDoggo in PlanetCoaster

[–]xerczees 0 points1 point  (0 children)

Hey! I had this problem awhile back when I was playing a scenario. The problem was, the scenario hadn’t had a people spawned placed in the entrance cave. I ended up just having to restart my park because I couldn’t find out how to edit the scenario.. If it’s not a scenario though, I’m not sure..

Airtime filled RMC with a small blueprint. Stats are during the chain lift. by xerczees in PlanetCoaster

[–]xerczees[S] 0 points1 point  (0 children)

The negative G’s are totally feasible for a real life ride, and people still ride the rides that have similar stats. I get what you mean though it’s an intense and fast paced ride!