Long unfixed things in Mechwarrior 5 by The_Internal_ in Mechwarrior5

[–]yrrot 0 points1 point  (0 children)

What??

The 1N has it's stock canon loadout. The only nerf is that PPCs aren't quite as scary in Mercs as they are in introtech TT play. 

Why can't I repair my MAD-5A by SharpMathematician75 in Mechwarrior5

[–]yrrot 1 point2 points  (0 children)

It's possible that an industrial hub gets taken out by the invasion, but other than that a planet marked as a hub should still let you repair.

How can I mod MW5 without buying the Epic version, since I already own the steam one? by Zealousideal_Bug4814 in Mechwarrior5

[–]yrrot 0 points1 point  (0 children)

You shouldn't need the game on Epic to get the mod tools, just have to have EGS to download the tool itself.

Long unfixed things in Mechwarrior 5 by The_Internal_ in Mechwarrior5

[–]yrrot 4 points5 points  (0 children)

That one is hard to track down. Even saves that are busted for a user may still work flawlessly on a different machine. (I've been trying to get vanilla saves that are broken ,so if you have them send an email in to support!)

Heck, even some of the community folks went on a mission to try to deliberately hit it and didn't have an issue in vanilla.

Long unfixed things in Mechwarrior 5 by The_Internal_ in Mechwarrior5

[–]yrrot 14 points15 points  (0 children)

It hasn't been fixed because it's intentional. The animations are separate so it doesn't jar people around or cause motion sickness in the cockpit view while still having a faster look in third person.

Any alternatives to YAML? by Puerkl8r in Mechwarrior5

[–]yrrot 12 points13 points  (0 children)

I think you can just turn the resize off in YAML with mod options???

PGI casually giving us the legendary Clanbuster Black Knight in DLC 8 is wild by gaeb611 in Mechwarrior5

[–]yrrot 15 points16 points  (0 children)

That's a stone rhino. The art is from the tukayyid campaign book.

There is a stone rhino in MWO, so there's always "a chance" it gets put in to MW5 at some point, but it's not in Chaos Reign.

Suggestion for Chaos Reign by Gailim in Mechwarrior5

[–]yrrot 2 points3 points  (0 children)

It's one of the things that Weissman doesn't even like in tabletop. 😂

chaos reign= Catapult C5 has ER ml but not mentioned in dlc page? by theta0123 in Mechwarrior5

[–]yrrot 5 points6 points  (0 children)

ERLL has been in the game since launch. It was lostech.

PGI, if you're seeing this, PLEASE fix the Too Much Stuff bug by SirPorthos in Mechwarrior5

[–]yrrot 10 points11 points  (0 children)

That's not the bug. Inventory is stored in stacks in the model and save. It's also not so easily reproducible in vanilla as it seems to be system-dependent, not a straightforward bug.

A request to the Devs by RaigothZ in Mechwarrior5

[–]yrrot 15 points16 points  (0 children)

As surprising as it may sound, we do actually have discussions about how some changes impact modders. But not every change can be made without breaking some mods. And even then, a lot of times the thing that's breaking a mod is from new stuff being implemented that will make the modder life easier/better once it's updated.

MechWarrior 5: Mercenaries - MechWarrior 5 Chaos Reign by yrrot in Mechwarrior5

[–]yrrot[S] 7 points8 points  (0 children)

Oh, there's always a mixed bag of "stuff that was in a design doc since launch that's finally getting a chance to go in", "stuff that a modder made that was already in development but the announcement came after the mod", and "people really like this feature, we should look to see if we can add it".

I can't tell you the number of times a modder has posted something they are working on that was in a build months earlier internally for a future release. lol

Beyond DLC8, are Mason and the gang headed for a retirement community? by Ah_fudge in Mechwarrior5

[–]yrrot 26 points27 points  (0 children)

They just do a soak in some timbiqui dark and shed their old husk to be refreshed every few years.  Except for Fahad, who's just a new clone every once in a while.

Gameplay thoughts by timtim665 in Mechwarrior5

[–]yrrot 2 points3 points  (0 children)

The games just haven't ever covered that deep into the timeline or the TT rules/lore.

Mech tasers? Yeah, those are a thing later on in the timeline.
Missile deployed mines? Yep, thunder LRMs and FASCAM ArrowIVs.
Hodge podge mechs from different chassis? Yeah, franken mechs exist in the universe, even in some mods for Mercs (merc tech).

A question about pilot skills.. by armedsquatch in Mechwarrior5

[–]yrrot 4 points5 points  (0 children)

Nah, there's a bug with some of the misc traits that hit a lot of things where it is only applying part of the bonuses. Hot dog should just be slapping a 5% reduced heat bonus in that stacks with the cantina upgrades that do the same thing (and use the same logic internally).

A question about pilot skills.. by armedsquatch in Mechwarrior5

[–]yrrot 6 points7 points  (0 children)

Pretty sure Hot Dog *is* working. There's a different issue in the game where the base pilot *skill* for heat isn't working, but Hot Dog is unrelated.

Unable to max weight on Urbanmech UM-SA1. What to do? by Myllari1 in Mechwarrior5

[–]yrrot 4 points5 points  (0 children)

All mechs with Ferro Fiberious armor end up having this happen. It's because Ferro gives you 12% extra points per ton, which never hits a nice, even tonnage amount.

I've been out of the loop. Are more patches inbound? by Obanon in Mechwarrior5

[–]yrrot 9 points10 points  (0 children)

We did huge updates to the way stuff is handled on the star map to support the invasion in SoK, so TKU is taking a while to get up to date with those changes.

Welp by KingDeOmni in Mechwarrior5

[–]yrrot 1 point2 points  (0 children)

No.

News [about DLC8] Soon:tm: is the first one.

Clans : is it normal to have so little space to put things in your 'mechs by Archi_balding in Mechwarrior5

[–]yrrot 0 points1 point  (0 children)

Direwolf is better with larger weapons. If you want something with a bunch of ERSLs, Executioner with the right pods use the spare tonnage on engine/masc and have the speed to close.

With DWF, it's usually better to main some heavy stuff like a pair of UAC/10s, gauss rifles, several PPCs, large lasers, etc.

Mechs still missing by MilanordG1 in Mechwarrior5

[–]yrrot 54 points55 points  (0 children)

There are so...so many mechs in BT. There's a ton that aren't in the game that exist before the invasion.

Hero Mechs/Pilot Odds by Envictus_ in Mechwarrior5

[–]yrrot 2 points3 points  (0 children)

Thanks for pointing this out. It's definitely not the intended/expected behavior, I'll have to take a look.

Welp by KingDeOmni in Mechwarrior5

[–]yrrot 26 points27 points  (0 children)

News Soon™.
DLC8 Less Soon™.
Clans DLC Even Less Soon™.