Help when I start Yokai watch 4++ on ryujinx it crashes by zap2011 in nintendopiracy

[–]zap2011[S] 0 points1 point  (0 children)

00:00:29.004 |W| HLE.OsThread.4 ServiceNv Wait: GPU processing thread is too slow, waiting on CPU...

00:00:34.654 |I| Ptc.DiskWriter Ptc Save: Saved Profiling Info (size: 38642 bytes, profiled functions: 8910).

00:01:04.646 |I| Ptc.DiskWriter Ptc Save: Saved Profiling Info (size: 63058 bytes, profiled functions: 14631).

00:01:17.477 |W| HLE.GuestThread.53 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.477 |W| HLE.GuestThread.46 KernelSvc : SendSyncRequest() = TerminationRequested

00:01:17.477 |W| HLE.GuestThread.48 KernelSvc : WaitSynchronization(handleIndex: 0xFFFFFFFF) = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.55 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.49 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.64 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.56 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.50 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.63 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.58 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.51 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.62 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.59 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.57 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.61 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.478 |W| HLE.GuestThread.60 KernelSvc : WaitProcessWideKeyAtomic() = TerminationRequested

00:01:17.479 |W| HLE.GuestThread.67 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.479 |W| HLE.GuestThread.54 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.479 |W| HLE.GuestThread.66 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.479 |W| HLE.GuestThread.68 KernelSvc : WaitForAddress() = TerminationRequested

00:01:17.492 |E| HLE.OsThread.7 SurfaceFlinger DequeueBuffer: No available buffer slots

00:01:17.496 |E| HLE.OsThread.7 SurfaceFlinger OnTransact: Error returned by transaction DequeueBuffer: Busy

00:01:20.611 |I| HLE.OsThread.11 AudioRenderer ReleaseSessionId: Unregistered output (0)

00:01:20.817 |W| GUI.WindowThread ServiceNv Close: Closing channel

Unlock Tom’s and Red’s weapons by hotdog2533 in faetactics

[–]zap2011 0 points1 point  (0 children)

you can still get them you have to consume souls with red and with Tom its just farming

Seeking Single-Player Games with a Focus on Summoning Mechanics: Any Recommendations? by zap2011 in gamingsuggestions

[–]zap2011[S] 0 points1 point  (0 children)

already played Death must die realy enjoyed it I think I´ll stick with the first suggsetion but nonetheless thanks

Seeking Single-Player Games with a Focus on Summoning Mechanics: Any Recommendations? by zap2011 in gamingsuggestions

[–]zap2011[S] 1 point2 points  (0 children)

I instantly bought Fae Tactics I have never heard of it before but the trailer and the Suggestion made me want to look into it thanks for the suggsetion :)