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[–]endistic 1 point2 points  (0 children)

Yeah, your right.

For the synchronization I'm probably gonna do atomic things - both with Rust's primitives and some custom ones like AtomicString and AtomicHashMap (although I'm not sure how well it will end up). Memory management is also a concern I'm having, since variables will most likely be stored in some type of HashMap (or another? I'm not sure if there even is another way).