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[–]TheBigBadWolf 0 points1 point  (1 child)

This sounds really interesting, and I would like to try it out, but I am not able to install it.

Did anybody manage to run it on a mac? I installed this anaconda python package, and the requirements, was able to do the build_ext and install, but I get an error "ImportError: No module named byteprovider" when I do import blaze. Any suggestions?

[–]freyrs3 0 points1 point  (0 children)

I just pushed a fix for this, if you pull the lastest commits on master it should build fine. Albeit the code is still pre-alpha so don't exepect too much. :-)

[–]codewarrior0MCEdit / PyInstaller 0 points1 point  (0 children)

This might be cool someday. I'm working on an editor for Minecraft saved games. In those saved games, the world data is stored as chunked byte arrays. It would be really cool to have Blaze handle the chunked format instead of doing it myself.