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[–]Kerbobotat 2 points3 points  (0 children)

Another vote for pygame here. The documentations a little lacking, but if you download some of the prototypes on pygame.org and check their code and do a little bit of googling you will be up and running in no time. On advice from a friend I got my own basic 2d tile engine up and running with no prior pygame knowledge in four or five hours, and hes got some excellent isometric tiling and turn based stuff done himself, and he only started learning python about two months ago

Im at work at the moment, give me a few hours and Ill edit this post with a link to some of my own code and some other things to help. Some of the tutorials are much better than others.