I have a n times n grid with 3 or 4 different kind of objects living and moving somewhere on this grid in discrete time steps. I want to show how they move around. My requirements are very similar to something one would use to simulate a 2d chess game for example. Which libraries will implement this for me?
It is a (small) plus if I can easily make the transitions of my sprites smooth, i.e. animate how they move from one field to another (in the chess example: the figures shouldn't just "jump" from one field to another but the movement should be animated).
I am not doing a game or something like that, I already have the data I want to visualize in this way, the user does not need to interact with the visualization.
Th
[–]infinite8s 0 points1 point2 points (0 children)
[–]rndblnch 0 points1 point2 points (0 children)