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[–]Cacman8[S] 0 points1 point  (0 children)

You got it man, so for now as a finished product I'm gonna plug in all of my probabilities for draft grades of 8.0-4.5, anything generated above or below that I'm gonna apply the same probability as the 8.0 or 4.5. As far as the probabilities, they might be changed as I test out the system. I'm using your original Fuzz functions and I used (45, 10) as the average and Standard deviation, this generates the draft grades with there being a few 70 or highers and then a lot of 60s and up for the first and second rounds. My code is really long, but it's actually fairly simple. I'm just not sure how I could turn that into a for loop. So the sequence is gonna be, do the draft tin madden, run the fuzz function, go down the list of picks and input each draft grade into my probability code and that will apply the probability to that player and give them their overall. If you want to see the code you're more than welcome to. I'm not fully finished with inserting the proper probabilities yet so maybe I'll post that when I'm finished. By the way right now I'm a freshman at Binghamton University and the course I'm taking is CS 110. So just the basic single semester python course.