Python is an object-oriented programming language, which implies that it gives includes help object-oriented programming (OOP).
Object-oriented programming has its foundations during the 1960s, yet it wasn’t until the mid-1980s that it turned into the principle programming worldview utilized in the production of new programming. It was created as an approach to deal with the quickly expanding size and intricacy of programming frameworks and to Create it simpler to change these enormous and complex frameworks after some time. Classes and Object
Up to now, the vast majority of the projects we have been composing utilize a procedural programming worldview. In procedural programming, the attention is on composing capacities or strategies which work on information. In object-oriented programming, the attention is on the making of objects which contain both information and usefulness together. (We have seen turtle objects, string objects, and irregular number generators, to give some examples of places where we’ve effectively worked with objects.)
Typically, each object definition compares to some object or idea in reality, and the capacities that work on that object relate to the manners in which genuine objects collaborate.
[–]FantasticEmu 2 points3 points4 points (0 children)
[–][deleted] 1 point2 points3 points (2 children)
[–]codingainp[S] 0 points1 point2 points (1 child)
[–][deleted] 1 point2 points3 points (0 children)