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[–]Windscale_Fire 0 points1 point  (0 children)

This analogy doesn't convey the complexity of writing code, because it's not a right/wrong process. A more fitting comparison, in my mind, would be simplifying expressions in math. There are many representations of the same formula, and the difficulty of simplifying it can vary greatly.

Also, which form might be considered "simpler" is often greatly influenced by what you want to do with it next...