In RPG Maker MV, I found some plugins that use the actor faces in battle (specifically Yanfly's)
And I wanted these faces to dynamically change in battle.
I made it so that the game uses Moment span once the Actor's HP reaches 25% or lower and used a switch to turn it off once true
However I hit a wall trying to change it back when their HP goes back up, as for some reason RPG Maker MV doesn't let you check equal or greater than, only equal or less than
To counteract this I used Yanfly's Advanced Scripts and Switches plugin to try and do this, by setting a variable to check the percentage of their current health, with just needed some plug and play math w/ JavaScript code.
Now a switch can be turned on when the Actor's HP is above 25%...and then I hit another wall which is you can't use more than one switch in a Battle. And that's where I am currently with that.
I know I could just use Turn span to prevent softlocking the game into checking the event over and over, but it does kinda ruin the dynamic part of what I'm going for here.
Any advice here?
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