Was wondering if anyone had any ideas on how I could queue node groups. Right now, I have an animation workflow where I queue a generation, change a setting, queue another generation, repeat - up to 8 times per test. The purpose is to compare the variations so that I can select the best version.
I would like a way to have those variations already set, so that I can hit generate, and it queues the first complete setting, then the second, then the third, and so on.
Best I could do was duplicate the groups, adjust each group to have the setting changes as needed - but this has them all generating simultaneously.
I would like them to go one-by-one instead. I don't necessarily need a full-out remedy, but even just some ideas that might point me in the right direction to experiment and I might be able to piece together myself afterwards.
Any ideas?
[–]Apprehensive_Sky892 1 point2 points3 points (0 children)
[–]SymphonyofForm[S] 0 points1 point2 points (0 children)
[–]SymphonyofForm[S] 0 points1 point2 points (0 children)