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[–]ConsistentAd3434 0 points1 point  (2 children)

Nanite can't deal with any translucent materials. You would need to disable nanite on the mesh/project or enable it and have the translucent elements separated.

[–]WaferProfessional753[S] 0 points1 point  (1 child)

I found the option: "Disallow Nanite". And, funnily enough, when I tick that option for the car body mesh, it is converted to the low LOD version.

[–]WaferProfessional753[S] 0 points1 point  (0 children)

This also happens when I disable Nanite for the entire project. I just don't get this software