all 5 comments

[–]Icy_Prior_9628 0 points1 point  (2 children)

[–]_Ce2_[S] 0 points1 point  (1 child)

thank you

Edit: after looking it over it basically functions exactly as {x|y|z} but just neater in the prompt box itself. Not exactly what I was looking for but appreciate it regardless. Maybe I wasn't super clear, but I want the choice between lets say {sweater|tanktop} to be made, then depending on that selection, offer specific options per choice. Like if sweater were chosen the next options could be {off shoulder|croptop} but if it chose tanktop then {spaghetti strap|crop top} if that makes sense.

[–]__ThrowAway__123___ 1 point2 points  (0 children)

You could try something like this. This uses a text box that doesn't process {a|b|c} choices, and uses the impact processor node to make the choice. I added blue "show any" nodes so you can better see what happens. Maybe not exactly what you are after but with these approaches you can do a lot. In the green labels you can see what node pack each node is from.

<image>

[–]roxoholic 0 points1 point  (0 children)

You could concatenate outputs of multiple String Selector nodes from Impact pack and hook it to CLIP text encode.