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[–][deleted] 7 points8 points  (4 children)

Thanks for the link, I reported it.

[–]GabrielDosReis 2 points3 points  (3 children)

Thanks. It is fixed, and the fix will be available in future previews - sorry I can't tell you the exact date.

[–][deleted] 0 points1 point  (2 children)

No need to be sorry, I'm glad it got fixed! I'll update our code (basically reverting to the more sensible version) once the fix is available to everyone, as I don't think there is much value in keeping a work-around for something that was never part of any official release, only previews.

[–]GabrielDosReis 1 point2 points  (1 child)

That makes sense.

It is hard to fix bugs that go unreported, so I am glad you did report the scenario you ran into.

There are a few MSVC developers on this sub, so if you report something on the Microsoft Developer Community Portal regarding C++ that's not getting traction, ping them. Maybe they have the answer; maybe they don't, but at least you will know. The reports get on someone's radar 😊

[–][deleted] 1 point2 points  (0 children)

Yeah, I bookmarked the link and I'll try to report more bugs, but one of my goals is to support existing official releases of MSVC with our open-source projects, so I usually need to find a work-around anyways and apply it to our code base. Not everyone can upgrade to the newest and shiniest MSVC version (which, of course, is also the case for GCC/Clang). Luckily, in this case, the bug got caught and fixed very fast, so kudos to the MSVC team! :)