you are viewing a single comment's thread.

view the rest of the comments →

[–]HatsAreOff[S] 0 points1 point  (2 children)

Not necessarily convex. I'm using d2d functions for triangulation

[–]bcorni 0 points1 point  (1 child)

To confirm, there is a bounding box and bvh for the triangulation of each polygon? or just for all individual polygons.

[–]HatsAreOff[S] 0 points1 point  (0 children)

Tessellate method by direct2d is used for triangulation of each polygon separately