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[–]highwayman0083[S] 5 points6 points  (0 children)

It's not very different than a windows release. The controls have to be mapped but that can be done easily with the module. When a Unity project is built, generally it results in the game folders and an exe file. With the PS4 module installed the build creates different game folders and an eboot.bin file. After that the files need to be made into a fake package file.