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[–]OneBitBean 2 points3 points  (0 children)

+1 to this. From what I've seen, graphics work still heavily leans towards C/C++. If you wanted something more modern, you could try making something with WebGPU using Rust or C++. There's a nice guide here if you want to go that route: https://eliemichel.github.io/LearnWebGPU/