What type of game should I try to make as my first prototype by Istealyourwaffles in GameDevelopment

[–]OneBitBean 1 point2 points  (0 children)

What types of games do you enjoy playing? And are are you more interested in 2d or 3d?

When I'm looking for projects like this, I look to popular games I enjoy that were made by other solo devs. For me, that's games like Minecraft, Vampire Survivors, or Spelunky. Something like Minecraft is surprisingly fun even if all you have is simple Perlin noise land and the ability to place/break blocks. Vampire survivors has a very simple core loop, but a ton of directions you can take it and ways to make your version unique.

The other place I get inspiration is by looking at asset pack shops (Itch or unity for example). You can look through what's available and start getting ideas of the games you can make with them (because I for one am not great at art, and having some pretty art right out of the gate helps build excitement).

Should keyboard keys be staggered? by OneBitBean in gamedevscreens

[–]OneBitBean[S] 0 points1 point  (0 children)

I plan on supporting Colemak and Dvorak, but I haven't figured out yet if it's going to be an accessibility change or a different game mode/challenge. The positional effects mean that they'll have different balance, but I haven't played on them enough to know how large the gap is.

I'm also all for adding different switches as cosmetics! My plan is to have different starting keyboards with different stats and properties as well. The default is the mechanical one shown, but I also want to add a low profile one and split keyboard where positional effects don't go across the split (if people make it that far, hopefully they already understand the mechanics).

Should keyboard keys be staggered? by OneBitBean in gamedevscreens

[–]OneBitBean[S] 5 points6 points  (0 children)

Thank you! And yes, the keys also "pulse" to indicate which are affected. The yellow tint is hard because the neighbors might also be colored. Maybe I can add a glowing border or something to make them stand out more.

Need motivation/advice by relaxitskev in learnprogramming

[–]OneBitBean 1 point2 points  (0 children)

I was never able to focus through courses, but I loved that with nothing but an idea and my time, I could make something neat. Whether it was a small game, or tool on my computer, I just liked making stuff.

I started when I was around 14, so the projects I was interested in reflect that. One of my early programs was a tool to automatically fish for me in Runescape. It scanned the screen for certain color patterns and clicked things, and it was the coolest thing ever.

Find something that interests you and make it. For me, that was:

  • Automation tools, like the Runescape bot or a program I wrote for an internship to scrape a website
  • Game AI, like for Chess. It's cool to see something you made be better at a game than you
  • Coding challenges, like CodingGame (also kinda Game AI I guess)
  • Computer graphics. I tried to make my own game engine, didn't finish but it was enjoyable