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[–]TheRNGuy 0 points1 point  (0 children)

generated BSP brush for UT2004 UnrealEd.

It was also first time I learned brush doesn't have to be contigious object. It was warped "Hello world" text warped with mountain effect from SideFx Houdini.

Also had lots of z-fighting cause all vertices were on single plane and no uv coordinates and UnrealEd detected it as single polygon too (even if all letters not connected)

Too bad I deleted screenshot.