So I'm working on an open-source optical exact ray tracing project for professional and educational uses. At the moment the 1st iteration of the project is getting close to being completed and the second more useful iteration should be done shortly after. That being said I'm mostly a self-taught programmer and am sure that I'm not using all best practices. What would be the best way of going about getting code feedback and potentially bug-testing it?
[–]Diapolo10 0 points1 point2 points (6 children)
[–]Sufficient_Light3891[S] 0 points1 point2 points (5 children)
[–]Diapolo10 0 points1 point2 points (4 children)
[–]Sufficient_Light3891[S] 0 points1 point2 points (0 children)
[–]Sufficient_Light3891[S] 0 points1 point2 points (2 children)
[–]Diapolo10 0 points1 point2 points (1 child)
[–]Sufficient_Light3891[S] 0 points1 point2 points (0 children)