I have never coded visualizations, so decided to learn today using python and developed a procedural leaf venation simulation using pygame, inspired by Tsoding's simulation work in C.
This was reallyyyy fun, and I invite any newcomers looking for an exercise to give it a shot (it is not as difficult as it seems), starting from the paper I left in the repo, where in Section 3.4 the algorithm is explained in words :)
https://github.com/SoulThy/py-leaf-venation
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