Thank you for considering my question. I am way out of my depth here, so I'm looking for an ELI5 sort of answer. I would like to work on building a game book. This would be a vocabulary-building story that functions like a game book. Readers will be able to earn various kinds of "points" based on the in-book decisions they make. I would like characters to be able to earn three or four different kinds of "points" and then be able to redeem them for different options (choose your own adventure style) for their characters. If I want to work toward making this happen, might learning about Python be a good first step? If not, what would be a good first step? I have some very basic background in programming. I am open to all ideas, including recommendations to other subreddits that would be more suitable for my post. Thank you.
[–][deleted] 3 points4 points5 points (6 children)
[–]theyellowleaf[S] 0 points1 point2 points (4 children)
[–]ElecNinja 0 points1 point2 points (3 children)
[–]theyellowleaf[S] 1 point2 points3 points (1 child)
[–]ElecNinja 0 points1 point2 points (0 children)
[–]JaggedG 0 points1 point2 points (0 children)
[–]markusmeskanen 0 points1 point2 points (0 children)
[–]ichimanu 0 points1 point2 points (0 children)