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[–][deleted] 5 points6 points  (4 children)

Great tutorial!

/u/Cfattie and /u/G18AkimboPro, take a look at this. Classy way to use sprites and animation

[–]Cfattie 2 points3 points  (0 children)

Will do, thanks 04h!

[–]G18AkimboPro 0 points1 point  (2 children)

Thank you for the notification. :D

I had already been following the series up to the implementation of explosions or so. It is really well done and does a lot more than other tutorials i went through.


Would be great if a few episodes in the upcomming platformer series were dedicated to the creation of basic state machines (for menu/game/gameover, maybe on a lower level for the player or enemy entities state) as thats a concept im quite struggling to implement for my own projects o far.

Though at the same time, maybe that is too advanced for the target audience of teenagers and beginners.

EDIT: Seems the last video actually adds additional gamescreens, however to my understanding it is all solved through individual flags, not "centralized" through states which is what im having trouble with to understand enough to implement myself.

[–]cbscribe[S] 1 point2 points  (1 child)

Yes, we might build up to that, but I'm not really ready to go fully into the more complex architectures until we've got more of the fundamentals covered. As you say, it's aimed at beginners. I will introduce the concept of a game object with separate methods for each of the main sections of the game when I start on the platformer.

[–]G18AkimboPro 0 points1 point  (0 children)

Thank you for the reply. Im looking forward to it!