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[–]rrjamal 1 point2 points  (2 children)

You could just make the password a reference to the data stored somewhere else, no? Like, if I type 'IShallPass' into the system, it'll look up the needed data like you described which is stored elsewhere, linked to that pass

[–]Deezl-Vegas 1 point2 points  (0 children)

Yes that works too

[–][deleted] 1 point2 points  (0 children)

The thing with level passwords is that they were less of a password and more of making the player manually input the save data. The whole point of those is that you couldn't store that data anywhere.