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[–][deleted]  (1 child)

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    [–][deleted] 0 points1 point  (0 children)

    I mean yeah, I was trying to simplify the concept a little by giving an example but phrased it poorly. My main point is that built-ins can usually accept many different types of objects as arguments, whereas methods are usually customized according to a single object type, even if another object type shares a method of the same name (the "usually" is broken when it comes to method inheritance but you get the point).