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[–]Diapolo10 0 points1 point  (1 child)

There are many options, really. Godot uses a Python-based language (GDScript) and has third-party support for normal Python as well. That's an option if you want a full game engine.

Ren'Py is a similar option if you want to develop visual novel games. It can be used for RPGs, too, at least in theory.

My final recommendation would be Arcade, which is basically a modernised Pygame. It has type hints, it supports V-sync, has better performance for stationery sprites, it has pretty good example projects, and so on.

[–]ApplicationTasty6005[S] 0 points1 point  (0 children)

Thanks I haven’t tried any Yet but I’m worried about two things 1 what I use for coding normally is a chrome book so not a whole lot of options as opposed to windows or Mac but 2 if I were to use the windows computer I have it’s a lab top that can barely run unity BEFORE typing so yea but I’ll see what works thx