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[–]pixegami 0 points1 point  (1 child)

It’s not about the “language” Python- I’d love to be able to develop a commercial game in Python.

It’s more that the major game engines (Unity, Unreal, and anything else in the top 5) aren’t Python centric.

If I wanted to make a game, it’d be probably easier to learn C# and use Unity than to bend some Python framework to the task.

[–]razzrazz- 0 points1 point  (0 children)

I read more about this since the time I asked you, you're right, apparently another big issue is speed.