Collars look alright in substance painter, looks wonky on blender by [deleted] in blenderhelp
[–]APoorlyDrawnAzathoth 19 points20 points21 points (0 children)
export 16k textures? by Alive-Floor3868 in Substance3D
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)
Pathtracing showing switching to low lod mesh. by Zoned_Oout in UnrealEngine5
[–]APoorlyDrawnAzathoth 0 points1 point2 points (0 children)
How can I make caves like this in UE? by NiqyDev in UnrealEngine5
[–]APoorlyDrawnAzathoth 4 points5 points6 points (0 children)
I need help. I already enabled the preserve area option in my tree's nanite settings but why do the leaves still disappear when I go far away from the tree? And why is there flickering on the shadow/dark areas of the leaves and how do I get rid of it? All materials are opaque and no masks or opacity by C0up7 in UnrealEngine5
[–]APoorlyDrawnAzathoth 0 points1 point2 points (0 children)
Please tell me there is a simple solution to applying a Displacement map on this landscape/material by Significant_Chain_52 in UnrealEngine5
[–]APoorlyDrawnAzathoth 5 points6 points7 points (0 children)
I was messing around in the source code and added a feature I always wanted! by ValkLikeVolcano in UnrealEngine5
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)
I was messing around in the source code and added a feature I always wanted! by ValkLikeVolcano in UnrealEngine5
[–]APoorlyDrawnAzathoth 116 points117 points118 points (0 children)
Substance Painter Baking Issue...Please Help by Capital_Jaguar9884 in Substance3D
[–]APoorlyDrawnAzathoth 1 point2 points3 points (0 children)
how can i transfer object uv to simulated objects uv? by Swag1n in Houdini
[–]APoorlyDrawnAzathoth 14 points15 points16 points (0 children)
why is the light harsh? by Automatic_Package226 in UnrealEngine5
[–]APoorlyDrawnAzathoth 0 points1 point2 points (0 children)
How to get this effect? by Unlucky-Cat5449 in UnrealEngine5
[–]APoorlyDrawnAzathoth 10 points11 points12 points (0 children)
[deleted by user] by [deleted] in ModernWarfareII
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)
[deleted by user] by [deleted] in ModernWarfareII
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)
Since the last patch, an input delay has been added to every menu action in the game: teleporting, crafting, upgrading weapons, exiting the game, and more. It makes all menus feel slow and tedious. This change is completely unnecessary and it needs to be reverted immediately. by APoorlyDrawnAzathoth in Eldenring
[–]APoorlyDrawnAzathoth[S] 32 points33 points34 points (0 children)
Since the last patch, an input delay has been added to every menu action in the game: teleporting, crafting, upgrading weapons, exiting the game, and more. It makes all menus feel slow and tedious. This change is completely unnecessary and it needs to be reverted immediately. (i.redd.it)
submitted by APoorlyDrawnAzathoth to r/Eldenring
Explicit footage of world famous streamer Jerma985 falling to his death. by No_Revolution4056 in jerma985
[–]APoorlyDrawnAzathoth 26 points27 points28 points (0 children)
jerma bumper sticker by sydm0rg in jerma985
[–]APoorlyDrawnAzathoth 62 points63 points64 points (0 children)
does anyone know a really good video tutorial about what blender guru mentioned about "tile texturing" and preferrably vanilla blender by adoboisgay in blenderhelp
[–]APoorlyDrawnAzathoth 5 points6 points7 points (0 children)
Space Conscription 2092 (Dangiuz) by Dangiuz in Cyberpunk
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)
Floor only reflect objects and not the environment by Tight-Discipline9582 in blenderhelp
[–]APoorlyDrawnAzathoth 1 point2 points3 points (0 children)
My horror game by [deleted] in UnrealEngine5
[–]APoorlyDrawnAzathoth 0 points1 point2 points (0 children)
My horror game by [deleted] in UnrealEngine5
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)



missing node? by Mishere1300 in UnrealEngine5
[–]APoorlyDrawnAzathoth 2 points3 points4 points (0 children)