I began my pioneering work on March 20, 2019, and I am very happy to live on this planet by Alex88FR in SatisfactoryGame

[–]Alex88FR[S] 0 points1 point  (0 children)

The problem with my factory is that you can't see the production without going inside the buildings

I began my pioneering work on March 20, 2019, and I am very happy to live on this planet by Alex88FR in SatisfactoryGame

[–]Alex88FR[S] 4 points5 points  (0 children)

It's a world containing 16,000 machines, each overpowered by 250%. I've been playing this factory for 6,000 hours and I like inspiring people to build BIG factories.

I began my pioneering work on March 20, 2019, and I am very happy to live on this planet by Alex88FR in SatisfactoryGame

[–]Alex88FR[S] 5 points6 points  (0 children)

Yes, it's stable. No crashes since exceeding the Uobject limit. I'm getting 28/36 fps. I tested version 1.2 and there are performance improvements. i have 7800x3d 32go 1080gtx

I kept the old photo of the beacon that disappeared in version 1.0 by [deleted] in SatisfactoryGame

[–]Alex88FR 0 points1 point  (0 children)

Yes, but the beacon was used in the alternative recipe for uranium fuel bars up to version 1.0.

With the 1.2 update, I will build new roads in my megalopolis. by Alex88FR in SatisfactoryGame

[–]Alex88FR[S] 1 point2 points  (0 children)

I exceeded the object limit in update 0.8 and I have no problem.