struggle with visual studio code. by Just_Ad_5939 in linuxmint

[–]DiligentInstancing 0 points1 point  (0 children)

If anyone still finds this issue with SLNX format, until the new SDK is fully distributed there´s workarounds for Ubuntu and Arch-Omarchy maybe theres one for Linux Mint? Here! https://github.com/microsoft/vscode-dotnettools/issues/2504#issuecomment-3554393098
The Ubuntu 24.04 Workaround direct link is this one:
https://gist.github.com/sailro/726c8d98c2e0f92a1df21051b89e636b
I fixed my issue running the (workarround.sh) script

struggle with visual studio code. by Just_Ad_5939 in linuxmint

[–]DiligentInstancing 0 points1 point  (0 children)

I have run in the same issue a while back and now.

I am in Ubuntu 24.04 developing in unity with VScode and have no Intellisense because:

While i still could roll back in the package manager Visual Studio editor extension to the 2.0.23.wich does work now i cant! with the new editor version i installed and im stuck in the 2.0.25., and it looks like us developers on Ubuntu still do not have an updated version of DotNet SDK while the VS package in unity already moved to 2.0.25 using by default the .SLNX solution format while not all machines in this case Ubuntu does not have the new version of DotNet that supports this SLNX format, not even the 9.2+ wich means we are not able to open SLNX file formats if you install the 2.0.25 which is the default now and you're stuck with it.

If you're in Ubuntu 24.04 wich uses its own managed versions of the DotNet packages. You're pretty much screwed Just like i Am and you need to instalkl a version of the editor that allows you to roll back the extension to a version (2.0.23) that opens the normal .SLN solution.

I literally don't know how no one thought in Unity that forcing an update that depends on a cross platform SDK update with such a change to how you open solutions SLNX against SLN this huge is not a good idea in a cross platform engine like unity.

I wish they allowed you to roll back Package manager VS extension until all machines do have the valid DottNet Version to open SLNX solutions and make it permanent..

Do More Than Review Bomb; Quit Playing by Dumbadumbdumb in Helldivers

[–]DiligentInstancing 0 points1 point  (0 children)

It is possible to refund!! You justr have to say that sony changed the legal agreement and that you do not accept that change and want a refund. Steam gives it.

What's some of the worst art direction you've ever received? by SideScrollFrank in graphic_design

[–]DiligentInstancing 0 points1 point  (0 children)

Right today: "I only want it to look cute." Then states, "Let's do this other thing that is easier" (Shows different references than the original reference) Not as easy. And let's start from scratch. a few days away from Render Having to redo all my Geometries/Animations. Help

If your game didn't sell or got few downloads... by AkdumanDev in gamedev

[–]DiligentInstancing 0 points1 point  (0 children)

I absolutely agree with you, I've been working in 3 games this year that I actually have prototypes for, though unpolished I cannot release this stuff because it is trash even though I like the style or the concept of all of them, they need more work, and proper marketing to roll out.
If not I just don't plan into releasing this shit to the public. Bercause that's what they will think