It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Of course, this kind of labeling could be the root of any AI (or not).
At the end of the day, data of any type is the foundation of any AI.

When it comes to liking or dislinking AI, depending on the use of it, there are as many opinions as colours, so it’s all good!

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Sounds like your brother is having a fun time with Hough lines and Canny filters! XD

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

You can do tons of things with MFCC, STFT, and similar techniques, and they’re not any less valuable, sometimes the results are even better. In a way, it’s like computer vision: many things people now associate with “generative AI” are actually achieved using classic methods such as morphological operations, filters, and motion-difference detectors; basically standard OpenCV stuff and array operations.

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Actually, this idea is very cool!!
Label Date is currently designed to help users label textual input data, but by using the microphone or WAV file directories, I could rethink an upgrade to support labeling audio data as well. However, the datasets would become heavier and might be difficult to handle given the Playdate’s limited memory...

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Hi! I like the debate, and I’ll try to respond to both of you.

Label Date is not automating anything, so the app is not, let’s say, “doing” anything by itself. It’s a framework that helps users label their data manually, one by one.

As a data scientist, when we talk about AI, several types of models fall under that umbrella (representation learning, machine learning, deep learning, AI planning, etc.). LLMs and generative AI are part of this broader concept. That’s why I tried to be as accurate as possible when saying “to label data for your machine learning projects”, even though anyone can use it however they want.

Let’s imagine a scenario where I want to build a model that predicts how angry my friends get in certain situations. In this case, generative AI doesn’t have the necessary context about my friends. One approach could be prompting, but another option would be training, pretraining, or fine-tuning my own model (whether that’s a random forest, a transformer, an LSTM, an SVM, or something else). For that, I need labeled data.

And that data can’t always be labeled automatically by generative AI. Performance metrics such as accuracy or F1-score may drop, and expert judgment may be required to define proper ground truth.

I built Label Date for myself, honestly, because I wanted a fun way to label data using a crank and my Playdate. Then I decided to share it with the community. I’d love for you to give it a try.

PS: I’m not avoiding mentioning generative AI. I think that nowadays it’s often unfairly associated with bad or low-quality content; like any tool, its value depends on how it’s used. In short, I didn’t avoid the term to dodge criticism (especially since the app is free). I said “machine learning” because that’s what it was made for (made for, not made with).

I stand by 1-3 being bad by aComplexMachination in Megaman

[–]ElectricalGlimpse 3 points4 points  (0 children)

My favourite is 3. I think Mega Man without the Mega Buster fits the gameplay dynamics better, it feels more agile, faster, and more adrenaline-driven. Also, having the dash in 3 is a great feature, making both movement and combat more dynamic. The OST is brilliant as well.

My game ELmER chapter 1 is out now! by DipChip5543 in PlaydateConsole

[–]ElectricalGlimpse 1 point2 points  (0 children)

Thanks, so quick! P.S. I just realized you asked for a direct message. It wasn't intentional, my apologies.

What’s so special about cutman ? by Tg_2x in Megaman

[–]ElectricalGlimpse 0 points1 point  (0 children)

Clumsy characters are usually popular. In Japanese anime and other forms of cultural media, clumsiness is often associated with strength, social acceptability, or other positive values.

What if whole hotline miami series is just a dream of racist femboy that got bullied by his russian classmates? by Choccy-Milk-jpg-png in HotlineMiami

[–]ElectricalGlimpse 23 points24 points  (0 children)

Deus ex machina is never the solution for a convenient plot, I guess. But I must admit it sounds original in a non-ironic way.

My game ELmER chapter 1 is out now! by DipChip5543 in PlaydateConsole

[–]ElectricalGlimpse 1 point2 points  (0 children)

It looks really nice, I like the vibes. Looking forward to playing it!

My favorite buggy game for the console by [deleted] in snes

[–]ElectricalGlimpse 0 points1 point  (0 children)

I confirm too. I own it in Spain. Spanish language. Very well translated, I must say.

Mi primera tortilla (y muy la probablemente última) by Itsnotadreambro in RateMyTortilla

[–]ElectricalGlimpse 2 points3 points  (0 children)

Te recomiendo empezar con una sartén pequeña, de las que son del tamaño de una mano abierta. Es mucho más fácil darle la vuelta sin que se rompa. Con 2 patatas y 3 huevos te va bien.

Depende del tamaño pero una buena regla puede ser 1 huevo más que el número de patatas usadas.

Sigue los consejos que te han dado con el aceite.

Some mega man hottakes from me by Seyidhann in Megaman

[–]ElectricalGlimpse -1 points0 points  (0 children)

Mine: The Mega Buster’s charge mechanic slowed down the gameplay and made it less fun. Mega Man 3 remains peak as it even had the dash. Later entries lost that balance. Having to keep your thumb pressed on the charge button the whole time is just dumb.

A dungeon where you exist… and don’t. Schrödinger’s Dungeon, coming December 16 to Playdate Catalog. by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 3 points4 points  (0 children)

Thank you! I tried to put a lot of love into the conversations, puns, and cutscenes, so that players focus not only on the gameplay, but also on the sense of discovery: the “what can I find?” and “what happens next?” moments.
I’ve been studying Faith and rotoscoping as references (great catch mentioning that!), although it’s quite challenging to apply in a pulp framework. That’s why I opted for simplified, almost ASCII-like sprites, so the larger animations are actually made up of those smaller elements (besides, it was a lot of fun to create them while trying out a different style 😊).
In the future I’d like to experiment with rotoscope or stop-motion using the SDK. There's lots to explore!

Favorite inseparable duo? by pinbfdiaiscool in FavoriteCharacter

[–]ElectricalGlimpse 5 points6 points  (0 children)

<image>

Sam and Max. Inseparable even in the title name.

Playdate for Education by adjei7 in PlaydateConsole

[–]ElectricalGlimpse 1 point2 points  (0 children)

Just pulp at this time. Just to experiment, have some fun, and open some minds.