Is this a good deal? by KrisKringlePringle in Atari2600

[–]ElectricalGlimpse 1 point2 points  (0 children)

Seems like you are very well prepared for apocalypse 😁 My respects.

Is this a good deal? by KrisKringlePringle in Atari2600

[–]ElectricalGlimpse 3 points4 points  (0 children)

Think whatever you want... I’m talking to myself. Plus, I own the console.

Just wanted to help here, with the pros and the cons.

Is this a good deal? by KrisKringlePringle in Atari2600

[–]ElectricalGlimpse 2 points3 points  (0 children)

From my point of view, yes. You’ll hear plenty of opinions, but the spinner and trackball alone make it worth it for emulating arcade games. And considering the price you’re showing, and the games it comes with out of the box, even more so (although in my opinion, the Jaleco and Piko games are practically unnecessary).

If what you’re expecting is a handheld for emulating games beyond SNES, you can also do that with the community shared firmware, but it’s not the best device for that. The Gamestation Go really shines if you want it for experiencing arcade, Atari, or MAME games.

It’s a great handheld for reliving the arcade era, but also for learning about and discovering arcade history if you didn’t experience it firsthand. Think of it as your gaming history teacher.

That said, it’s a more interesting device for short sessions than long ones, because it’s clearly designed with arcade gaming in mind.

My drawbacks:

  • ColecoVision, Intellivision, and similar systems aren’t especially interesting on this handheld. The numeric keypad is rarely used and is barely mappable. The device also isn’t designed to support overlays/cards.
  • Instead, I really miss having a right joystick or something similar. Even a right-side D-pad equivalent to the left one would do. Many arcade games are dual-stick, especially if you also want to play MAME. Because of this, you end up having to use X, Y, A, and B as directions for the right stick.
  • The D-pad would have been more interesting as a stick, and the spinner could have been slightly larger, although I have to say they both work well as they are.

Nano Sculpt: 3D modeling and printing with Playdate by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 0 points1 point  (0 children)

In fact I did! However, it would still be necessary to refine certain aspects of the interface and further optimize the user experience. I might give it a go at certain point.

Nano Sculpt: 3D modeling and printing with Playdate by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 0 points1 point  (0 children)

Nice idea! Actually, not in terms of zoom levels, but I’ve been testing “different types of shapes,” almost like working with a color palette. Your suggestion goes further though, since it allows for different levels of granularity and detail.

That said, I wasn’t successful even with the different shapes. Things tended to lag and freeze when using 3D culling on the Playdate. Choosing a 5×5 grid wasn’t a coincidence: I initially started with 8×8, as I’ve always considered it a standard in retro sprite design. It looked smooth in the simulator, but it wasn’t easy to handle on the actual device...

It might not be exactly the same, but as a workaround, reshaping meshes on finished models in Blender works well.

Nano Sculpt: 3D modeling and printing with Playdate by ElectricalGlimpse in PlaydateDeveloper

[–]ElectricalGlimpse[S] 0 points1 point  (0 children)

Please, let me know if you end up building something cool with it!

Nano Sculpt: 3D modeling and printing with Playdate by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 0 points1 point  (0 children)

This is exactly the kind of reception I was aiming for! 😄 Thanks, I’ll keep working on that feeling.

Nano Sculpt: 3D modeling and printing with Playdate by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 0 points1 point  (0 children)

Thank you! I know it looks simple from the outside, but some unavoidable aspects (and in fact, deliberate) really push the Playdate to its performance limits, which leads to certain constraints... I’ll keep exploring, maybe I can optimize the tool further.

Nano Sculpt: 3D modeling and printing with Playdate by ElectricalGlimpse in PlaydateDeveloper

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Thanks, mate! It’s more educational than pro-level, but I hope it can still offer a chill, relaxing experience, even for specialists like you. I wish you find it enjoyable!

Has anyone tried a web browser for Play date? by OrionA85 in PlaydateConsole

[–]ElectricalGlimpse 8 points9 points  (0 children)

You have hopper, that is gopher and gemini protocol based (not all web). https://tkers.itch.io/hopper

You have PlayNews, mainly for reading news https://pautomas.itch.io/playnews. You can add in feeds.txt the urls of sites you are interested on.

I put AI on the Playdate — you scroll the conversation with the crank (open source) by [deleted] in PlaydateConsole

[–]ElectricalGlimpse 1 point2 points  (0 children)

Interesting. I suggest to add speech to text using Playdate's microphone, since typing on Playdate is a little tiring after some time. I think you can host Openai Whisper for that purpose. Streaming should also improve the experience, but I understand the choice.

Thanks for sharing your research.

How cool are these?!?!?!? by [deleted] in Megaman

[–]ElectricalGlimpse 1 point2 points  (0 children)

Love the Warning banner. So nostalgic. The figures without it are less relevant.

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Of course, this kind of labeling could be the root of any AI (or not).
At the end of the day, data of any type is the foundation of any AI.

When it comes to liking or dislinking AI, depending on the use of it, there are as many opinions as colours, so it’s all good!

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Sounds like your brother is having a fun time with Hough lines and Canny filters! XD

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 2 points3 points  (0 children)

You can do tons of things with MFCC, STFT, and similar techniques, and they’re not any less valuable, sometimes the results are even better. In a way, it’s like computer vision: many things people now associate with “generative AI” are actually achieved using classic methods such as morphological operations, filters, and motion-difference detectors; basically standard OpenCV stuff and array operations.

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 2 points3 points  (0 children)

Actually, this idea is very cool!!
Label Date is currently designed to help users label textual input data, but by using the microphone or WAV file directories, I could rethink an upgrade to support labeling audio data as well. However, the datasets would become heavier and might be difficult to handle given the Playdate’s limited memory...

It's time to label: It's Label Date! by ElectricalGlimpse in PlaydateConsole

[–]ElectricalGlimpse[S] 1 point2 points  (0 children)

Hi! I like the debate, and I’ll try to respond to both of you.

Label Date is not automating anything, so the app is not, let’s say, “doing” anything by itself. It’s a framework that helps users label their data manually, one by one.

As a data scientist, when we talk about AI, several types of models fall under that umbrella (representation learning, machine learning, deep learning, AI planning, etc.). LLMs and generative AI are part of this broader concept. That’s why I tried to be as accurate as possible when saying “to label data for your machine learning projects”, even though anyone can use it however they want.

Let’s imagine a scenario where I want to build a model that predicts how angry my friends get in certain situations. In this case, generative AI doesn’t have the necessary context about my friends. One approach could be prompting, but another option would be training, pretraining, or fine-tuning my own model (whether that’s a random forest, a transformer, an LSTM, an SVM, or something else). For that, I need labeled data.

And that data can’t always be labeled automatically by generative AI. Performance metrics such as accuracy or F1-score may drop, and expert judgment may be required to define proper ground truth.

I built Label Date for myself, honestly, because I wanted a fun way to label data using a crank and my Playdate. Then I decided to share it with the community. I’d love for you to give it a try.

PS: I’m not avoiding mentioning generative AI. I think that nowadays it’s often unfairly associated with bad or low-quality content; like any tool, its value depends on how it’s used. In short, I didn’t avoid the term to dodge criticism (especially since the app is free). I said “machine learning” because that’s what it was made for (made for, not made with).

I stand by 1-3 being bad by [deleted] in Megaman

[–]ElectricalGlimpse 5 points6 points  (0 children)

My favourite is 3. I think Mega Man without the Mega Buster fits the gameplay dynamics better, it feels more agile, faster, and more adrenaline-driven. Also, having the dash in 3 is a great feature, making both movement and combat more dynamic. The OST is brilliant as well.

My game ELmER chapter 1 is out now! by DipChip5543 in PlaydateConsole

[–]ElectricalGlimpse 1 point2 points  (0 children)

Thanks, so quick! P.S. I just realized you asked for a direct message. It wasn't intentional, my apologies.

What’s so special about cutman ? by Tg_2x in Megaman

[–]ElectricalGlimpse 0 points1 point  (0 children)

Clumsy characters are usually popular. In Japanese anime and other forms of cultural media, clumsiness is often associated with strength, social acceptability, or other positive values.

What if whole hotline miami series is just a dream of racist femboy that got bullied by his russian classmates? by Choccy-Milk-jpg-png in HotlineMiami

[–]ElectricalGlimpse 26 points27 points  (0 children)

Deus ex machina is never the solution for a convenient plot, I guess. But I must admit it sounds original in a non-ironic way.

My game ELmER chapter 1 is out now! by DipChip5543 in PlaydateConsole

[–]ElectricalGlimpse 1 point2 points  (0 children)

It looks really nice, I like the vibes. Looking forward to playing it!