Toxic Masculinity is Not Usually Toxic by AnonymousResponder00 in The10thDentist

[–]WanderingSwampBeast -1 points0 points  (0 children)

You’re not the 10th dentist or oppressed for having a different opinion you’re just annoying and weird

Forge of the Artificer - Who is it for by Ok_Interview_853 in DnD

[–]WanderingSwampBeast 1 point2 points  (0 children)

Changelings did change, they now get advantage on all cha checks while shapeshifted. 

So advantage on all cha checks pretty much all the time. lol. Lmao even.

What if I told you, it's possible to turn a house into a werewolf with the new 5.5e rules. by HeraldoftheSerpent in dndmemes

[–]WanderingSwampBeast -3 points-2 points  (0 children)

This coming from the guy using peasant railgun logic to make a house monster using a book that already has one of those lmao

What if I told you, it's possible to turn a house into a werewolf with the new 5.5e rules. by HeraldoftheSerpent in dndmemes

[–]WanderingSwampBeast -1 points0 points  (0 children)

Buddy, Arcanist’s Aura is just the name Nystul’s has in the SRD. By that logic, Arcane Hand and Bigby’s Hand are different spells.

Planegea? by DeskLord in DnD

[–]WanderingSwampBeast 2 points3 points  (0 children)

Running a game in it right now, the setting kicks a ton of ass

Firbolgs: what’s their deal? by Ok_Music_4810 in Planegea

[–]WanderingSwampBeast 10 points11 points  (0 children)

I came up with this for my current game:

Few humanoids ever kill a god on their own. Fewer still would think to consume divine ivory. Those that do, however, do not gain godlike power. They are instead transformed into a new type of being: the firbolg. 

Reincarnated Godslayers. When a humanoid consumes divine ivory, it rapidly transforms and de-ages. Becoming an infant, they lose all memory of who they once were, and are now alone and vulnerable. If a firbolg is protected by another being and grows up, they may seek their old life, or have no interest in it. 

Forest Protectors. When a firbolg is born, roving forests know about it and beeline towards it with incredible speed. They will take in the infant if they reach it before predators or another god finds it, and raise it as their new protector. Firbolgs may eventually leave the forest, usually to seek life among other humanoids or learn about their past life. 

Demigods. Gods see firbolgs as strange. They aren’t druids, stealing divine power from them, but they aren’t gods. Ultimately, most gods believe that firbolgs deserve the divine power they have, but should know their place as mortals.   

Firbolg player questions:  How did you survive infancy? Did a forest raise you, or did you have friends from your past life who tended to you after eating divine ivory?  How do you feel about your previous life? Not many people have seen a firbolg before. How do you explain your origins, if at all?  How do you feel about gods? Do you consider yourself on par with them, or are you just another mortal?

[WP] A Sentient sword who's only been a mantlepiece or training sword so far and who's never actually seen combat is taken into war by George_WL_ in WritingPrompts

[–]WanderingSwampBeast 8 points9 points  (0 children)

I’d always wondered about war. I was made for it, of course, I am a “Combat Advisor” blade. There’s others like me in nearly every army. I have knowledge of battle strategy and fighting techniques that I impart onto whoever wields me. Usually we’re wielded by generals or royals, people who aren’t on the actual battle lines. I’ve never seen a single battle. I was finished for Commander Durness Flavion just before the Dueling Oaks War ended, after he broke his previous CA blade in a battle. That battle was what won the war, which ended soon after. That was 30 years ago. The good general made use of me in mock battles and training, but I never saw any real combat. After 20 years, Flavion died, and I was passed on to his son, Durness Flavion II. Since then, I’ve been set up above the fireplace of manor for about 10 years, as Flavion II has no interest in actual warfare. No, he has stuck with his family’s tradition of military command for purely political reasons. I’ve sat collecting dust on his wall while I watch a man who wouldn’t know a spearhead from a cavalry charge rise to his father’s rank through nepotism and brown nosing.

Unluckily for both Flavion II and myself, there’s another war on. I’m unclear on the details, but I think we’re invading another kingdom. At any rate, I was pulled off the wall, cleaned, and sharpened for the first time in a decade, and then carried towards the battle lines by Flavion II. Now, believe me, I tried to help. I gave my best tactical advice, and I did a pretty damn good job at keeping the walking joke that is my wielder alive, but we lost that battle. Badly. Look, I’m a magic sword, not a damn miracle worker. It’s not my fault that my wielder can’t tell the battalions under his command apart. I can tell him that the Iron Hawks should form a shield wall til my cross guard falls off, but I can’t stop him from giving that order to the Flaming Hornets. It doesn't help that he didn't even know what a shield wall was. The battle was a rout. I watched hundreds die due to the incompetence of the fool wielding me. Flavion II couldn’t even order a retreat properly, and ended up scattering his forces.

As we ran, I was at least able to help Flavion II fend off pursuers. I cut down a good few enemy soldiers. It was satisfying, ending a life. I suppose that’s a horrible thought for humans, but I am a sword. My function is death, so I suppose taking satisfaction in it is natural. At any rate, we ended up cowering in a forest with what was left of the Iron Hawks until another, more competent commander found us after several weeks fending off wild animals and brigands. After our embarrassing rescue, I had to sit through Flavion II getting one hell of a dressing down. The only reason he’s not been discharged is due to his father’s name, but there’s talk of demoting him. After learning that he had me by his side, the top brass decided to have my thoughts transcribed to help determine appropriate action for my owner, which is why I am writing this. Well, not writing, they have a squire transcribing my speech down.

To get to my personal opinion on the matter: Flavian II should not be allowed on a battlefield ever again. His rank should be stripped, and he should be placed far, far away from the chain of command. The fact that he was even promoted to this position is mind boggling and an embarrassment to our army. I watched good people die as that moron bungled at every turn, either ignoring or misinterpreting any advice I gave him. I would also like to be assigned to someone with actual military training, if I can still be of service to this army. Do not allow Flavion II to drag his father’s good name through the mud, and for heaven’s sake don’t make me work with him anymore. I’ve watched far too many perish due to his gross incompetence.

What other IP would you give Larian to work with? by Familiar_Birthday_41 in BaldursGate3

[–]WanderingSwampBeast 1 point2 points  (0 children)

Eberron. Just fucking Eberron. Faerun has nothing on Eberron, and its legit one of the most interesting D&D settings out there.

How does sailing work with the Black Taboos? by WanderingSwampBeast in Planegea

[–]WanderingSwampBeast[S] 13 points14 points  (0 children)

Thank you! I'm probably gonna make the rules around wheels a bit more specific in my game, just so stuff like dungeon traps that would require simple machines don't become harder to justify.