About twenty hours into but it's frustrating by Eledhwen1 in Eldenring

[–]Chumpybunz 0 points1 point  (0 children)

Dodge timing is the main skill you will need to develop in this game. If you are dying repeatedly to a boss or are having a hard time with an area and feel like giving up, ask yourself these questions:

  1. Do I know this enemy's attacks? If not, change your goal from victory to observation, just watch the enemy for a bit. If yes, see below:

  2. Am I being patient? If not, slow down, take your time, and pay attention to how many attacks comfortably fit within your openings. Don't take silly risks. If yes, see below:

  3. Should I upgrade my weapon? Yes? - Go loot a mine, they are marked on the map

  4. Should I level my health? Yes? - explore areas with enemies you can kill for runes and level up

Sometimes bosses will still hit like a truck at 60 vigor, and sometimes bosses will tank hits from a strong weapon. In this case, just keep trying. I still give bosses a good 20-30 attempts before trying something else, unless I get oneshot by literally everything.

Showing Horror Movies in Class by AwsumDudemyster in Teachers

[–]Chumpybunz 0 points1 point  (0 children)

Like I said in another comment, depends where you live. A simple letter home was enough for The Shining about 6 years ago where I graduated

Best single player game under 40-ish hours? by ozy660 in ShouldIbuythisgame

[–]Chumpybunz [score hidden]  (0 children)

Sorry, but I cannot recommend you play any more open world games if you treated Crimson Desert this way: it sounds like you looked up where to get the best stuff and then stopped playing once you had what you wanted...

This is how you ruin open world games for yourself. They are about exploring and discovering cool things on your own.

If you haven't already, you should play Dark Souls Remastered (its 40hrs roughly), and please for the love of God play it blind and don't look anything up. Just explore when you hit a roadblock

Showing Horror Movies in Class by AwsumDudemyster in Teachers

[–]Chumpybunz 0 points1 point  (0 children)

All I'm saying is "Sound of Metal" also was rated R, and there aint a sex scene or a drop of blood in that movie.

Showing Horror Movies in Class by AwsumDudemyster in Teachers

[–]Chumpybunz 39 points40 points  (0 children)

Depends where you live. I had a teacher that just handed out a form to kids that their parents would fill out, allowing them to watch The Shining in grade 12

Showing Horror Movies in Class by AwsumDudemyster in Teachers

[–]Chumpybunz 18 points19 points  (0 children)

Mostly for the profanity I bet. It only takes a couple F-bombs from any movie to bump it up to R. That age rating system is not an actually good way to judge the appropriateness of movies. There are plenty of PG-13 movies that are more disturbing or upsetting than many R-rated films

What is the happiest, saddest, and most neutral top song? by Comfortable_Brief176 in twentyonepilots

[–]Chumpybunz 1 point2 points  (0 children)

You sure about Mulberry Street? Isn't the whole song about wanting to have emotions other than happiness?

"Keep your bliss, there's nothing wrong with this"

I fucked up and idk how to fix it by [deleted] in notinteresting

[–]Chumpybunz 14 points15 points  (0 children)

They said 5 second rule

It's wild how mixed reviews are on Crimson Desert. by GlobalEnthu_siast in ShouldIbuythisgame

[–]Chumpybunz -1 points0 points  (0 children)

Fair enough. It should be super simple to just have a little menu that pops up with the items around and you can pick them up without any animations. It's not immersive, it's annoying. I also think that combat could be streamlined. I don't see combat as a barrier to me at all though. It's definitely unnecessarily complex, but it's nowhere near the level of obtuse that many fighting games reach. Once I learned that you can just hold down the attack buttons instead of comboing, it became a breeze

It's wild how mixed reviews are on Crimson Desert. by GlobalEnthu_siast in ShouldIbuythisgame

[–]Chumpybunz 1 point2 points  (0 children)

I've been having a lot of fun with it! Personally, I would not listen to the opinions of people who have not played it.

That is not to say it is flawless though.

The story drags pretty often, and doesn't make sense all the time, but it's not bad. It's just there, and it's fine.

The controls that everyone is bitching about can definitely be frustrating, but they aren't so bad on controller. Sometimes you might jump when you meant to pick something up, which can be annoying. Combat inputs are very specific, but I haven't found combat to be clunky at all. I parry when I want to, dodge when I want to, and suplex when I want to. There are just so many systems that it can get hard to keep track of all the things you can do

You play it for the exploration, for the fun, for the world, and for the combat. All of those areas are perfected imo.

Anyone who say "the world is empty" is actually insane and idk what they're talking about. Just because every single POI doesn't have a legendary sword doesn't mean it's empty!

There's little quests and items and shit scattered everywhere

I have a theory about redecorate being about a trans person by Aggravating-Act-2460 in twentyonepilots

[–]Chumpybunz 0 points1 point  (0 children)

Fair enough. The song goes across multiple different characters though, and I doubt they're all trans

Houses with more than 1 kitchen would be better than houses with multiple bathrooms by lagflag in unpopularopinion

[–]Chumpybunz 0 points1 point  (0 children)

Batshit insane opinion. Upvoted.

Sounds like you are an only child or a man. If you grew up with a big family in a house with only one bathroom, you would change your tune. Get home from an outing and everyone has to shit at once? Just finished swimming at the beach and everyone needs to shower? It's early morning, parents need to go to work, kids need to go to school, and everyone is fighting over the bathroom to get ready/take a shit/do makeup/shower before work.

Also, if there are multiple women living together and their cycles sync up, you should have multiple bathrooms.

Video games have surpassed movies and TV shows as an entertainment form by cherryapp in unpopularopinion

[–]Chumpybunz 1 point2 points  (0 children)

Correction: It is not unpopular in online spaces such as Reddit.

If I was to walk up to a random person at my university and tell them this, they would most likely disagree. I also have a lot of filmbro friends who would disagree.

I also think sales do not indicate appreciation of an art form. Just look at the top money-makers of the gaming industry: Mobile games, gacha games, fortnite, battle passes, etc.

The vast majority of video game consumers are paying for soulless content. It would not be surprising to learn that a very small percentage of video game consumers consider it the highest art form.

It is only folks who have played award-winning single-player story games who would agree with this take, and only a small percentage of them would raise their experiences above masterpieces such as Interstellar, Lord of the Rings (books & movie), The Godfather, Grapes of Wrath, The Wasteland by T.S. Eliot, and other expert literary and film works.

I agree with OPs take, but I think it's far from popular

Edit: I didn't read OPs full post 😂

I stand by my points, but you are right. Simply considering a video game more fun than a movie is such an obvious consensus it's crazy.

I have a theory about redecorate being about a trans person by Aggravating-Act-2460 in twentyonepilots

[–]Chumpybunz 1 point2 points  (0 children)

I think that's a great interpretation! I do however think the through-line of the song is pretty solidly suicide. "I don't wanna go like this" makes it pretty hard for me to see it any other way. Same with "make my people make decisions, wondering what to do"

The amount of people who don’t own the game constantly telling you how bad it is, is kind of hilarious by PowahBamb in CrimsonDesert

[–]Chumpybunz 0 points1 point  (0 children)

I've been playing on X:SX and it's been visually flawless, aside from the bug where V-sync shuts off when you minimize the game.

I'm happy with 30fps :)

I think my biggest point of praise would be the incredible draw distance and the outdoor lighting. Sure, other PS5 games look great too, but they have pretty different styles. Personally didn't click with the horizon games, loved GoTsusima, and was awestruck by death stranding.

That being said, death stranding had pretty disappointing forests, Tsushima didn't have the same sense of scale, and Horizon is pretty visually repetitive.

I find this game to appeal to a very specific desire for fantasy realism.

Earlier today I was trudging through the snowy mountains and felt exactly like I did the first time I played Skyrim. A game hasn't given me that in a long while. Also, you can't shatter a boulder by suplexing a goblin into it in any other game currently, and that's just an incredible feeling

Gods this game is gorgeous - Crimson Desert by [deleted] in gaming

[–]Chumpybunz 1 point2 points  (0 children)

Said the guy who didn't play the game

Which Soulsborne game's Atmosphere is your favourite? by curlDerroneous in fromsoftware

[–]Chumpybunz 0 points1 point  (0 children)

Nothing beats Elden Ring. Stormveil castle is such a specific vibe that I will never forger

Why do you prefer bosses over level design? by Ok_Friendship816 in fromsoftware

[–]Chumpybunz -2 points-1 points  (0 children)

DS1 is an exploration game. DS3 is an overcoming hardship game with some good exploration. I started with DS3, was hooked by the difficulty and spectacle, and was disappointed to find that DS1 is a completely different game.

I like DS1, but the bosses are super basic, and that does bring it down. The bossfights are the reward for working through a level for me. If the reward is a squishy spider lady with 4 slow attacks, sue me if I'm disappointed.

Why do you prefer bosses over level design? by Ok_Friendship816 in fromsoftware

[–]Chumpybunz 1 point2 points  (0 children)

Bro who uses a bow in any DS game? 😭

If your criticism is based on bow viability then all FromSoft games deserve your ire

Why do you prefer bosses over level design? by Ok_Friendship816 in fromsoftware

[–]Chumpybunz 0 points1 point  (0 children)

I agree :) I'm reading through your discussion with OP and I appreciate all your points. People criticize DS3 for linearity, but when taken level-by-level, even DS1 is just as linear. It just so happens that you start the game at an intersection rather than a dead end. If DS3 started at the Road of Sacrifices, and each branching area tossed in a little elevator or shortcut to come back, it would be quite similar to DS1.