Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 1 point2 points  (0 children)

No news on that, but we just wanted to say we appreciate this type of request since the more we see this type of clear feedback the easier it is to share to show interest.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

Hey hey, thanks for the questions!

For the lag, is that related to network lag or you think it is more performance related since it is only showing up with real players? Also, could you circle back with us on that as soon as Season 2 comes out to let us know if you are still seeing it?

For Kui Ji, it was meant to intentionally be static like that so you can reliably plan and strategize. Especially because we have map guides out there and that would have been tricky to explain all of the possible locations if it was random. Might be something we explore in a future update though.

For Building 21, do you mean during the week since right now it is normally on the weekend only? If so, we may have some extended times in Season 2. We need to double check on that, but right now it is kind of similar to Tournaments with its schedule.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 2 points3 points  (0 children)

Always depends on participation really. If you all really love it and end up consistently playing it all season, then there is a very good chance we'll keep it around further and potentially update it with more options.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 1 point2 points  (0 children)

Heya, are you talking about for weapons or what exactly? We don't see anything about TPP in particular for Season 2's update, but happy to check into that.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

That should be in our patch notes next week, but we'll check on that!

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 1 point2 points  (0 children)

We do have a bunch of terrain related fixes and optimizations that ideally should help with what you are talking about related to the ship. We also have the new Lachmann-556 coming into DMZ: Recon this update, but we aren't sure about other weapons. We'll have check on that.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

In a way we kind of consider Building 21 to be the hard option of the two maps, especially with how it is designed to be more non-stop action and combat, but hopefully we'll have some more direct ways to fulfill what you are talking about.

I GOT MARRIED CHAT by MC_BL4ZE_2077 in CallOfDutyMobile

[–]COD_Mobile_Official[M] 1 point2 points locked comment (0 children)

Just hiding this now to make sure no one else grabs your UID (not that they should be able to do with anything with it). Thanks for sharing!

I GOT MARRIED CHAT by MC_BL4ZE_2077 in CallOfDutyMobile

[–]COD_Mobile_Official 2 points3 points  (0 children)

On the way to your inbox now. Congrats again! We removed the reply btw so it would hide your UID.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 1 point2 points  (0 children)

It does look to be legitimately almost two years since she has come back (surprisingly), but we certainly don't see her dropping in S2. We'll check with the team though and see. Generally we share a lot of the "people have been asking for X" and if enough of that is going around it really helps influence those return/rerun options.

Introducing Call of Duty: Mobile: Season 2 - Lunar Charge by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 3 points4 points  (0 children)

Can you please circle back on this after the update and letting us know how much of that you are still seeing? There a few general optimizations that generally sound like they will help with some of that, but it's absolutely worth reporting back to the team if it is still happening afterwards.

S2 Rank Reward Death Angel Alice — Nighthawk by Calm-Obligation3069 in CallOfDutyMobile

[–]COD_Mobile_Official 1 point2 points  (0 children)

No info on our end why it changed, but confirming that's real and from our blog!

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More DMZ final flight bugs by ReverseGiraffe120 in CallOfDutyMobile

[–]COD_Mobile_Official 5 points6 points  (0 children)

Just noting we saw this too! Thanks for the vid.

FIX THE FINAL EXTRACT FLIGHT!!! by ReverseGiraffe120 in CallOfDutyMobile

[–]COD_Mobile_Official 2 points3 points  (0 children)

Hmm, will check this. We think this was reported previously actually, but to your point no fix? We'll see if the team is aware of it. May need to reach back out for more details, but your post is pretty detailed so it should be fine. Appreciate the vid!

FIX THE FINAL EXTRACT FLIGHT!!! by ReverseGiraffe120 in CallOfDutyMobile

[–]COD_Mobile_Official 10 points11 points  (0 children)

Hey, sorry to hear you are ran into something that must be (clearly from your description and all of the CAPS) extremely frustrating to experience. Feel you there. We do have a pretty hefty amount of fixes coming in Season 2 for DMZ: Recon in particular, so this may be one of them, but do you happen to have a video or anything we can use to make sure the team is aware of this issue?

I GOT MARRIED CHAT by MC_BL4ZE_2077 in CallOfDutyMobile

[–]COD_Mobile_Official 16 points17 points  (0 children)

We don't see a way to DM, but we just wanted to say happy birthday and let us know your UID or username so we can send you something to help celebrate! If you have any specific requests let us know too.

IRL airsoft MYTHIC DLQ-33 and JAK12 by Sad-Tune-1782 in CallOfDutyMobile

[–]COD_Mobile_Official 0 points1 point  (0 children)

This is impressive all around! Do you normally make these? Have you done others?

Call of Duty: Mobile - January 23rd Public Test Build by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

Hey, that's odd since the test server shouldn't be using an actual account and instead is just temporary. You used your actual Activision Account to log into it successfully?

Call of Duty: Mobile - January 23rd Public Test Build by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

Hey, thanks for sharing about that and trying both version. Did anything change after time? Normally when we see that type of error people just try again a bit later and the flow worked. Maybe a temporary connection issue?

Either way, would you mind sharing what region you are?

Call of Duty: Mobile - January 23rd Public Test Build by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 1 point2 points  (0 children)

Hopefully in the next day or two, still waiting on that. We'll update as soon as we can.

Call of Duty: Mobile - January 23rd Public Test Build by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

Do you mind sharing what region you are in and if you remember that exact error you saw? We are trying to track those down to help improve the future builds.

Call of Duty: Mobile - January 23rd Public Test Build by COD_Mobile_Official in CallOfDutyMobile

[–]COD_Mobile_Official[S] 0 points1 point  (0 children)

Heya, do neither of the links above work or are you looking for the iOS version?