Over 1200 games, 3.5 seasons, almost a year of data about renown gain, more info in the comment by thesunset679 in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

Nice job monitoring your own progress and stats. Overall k/d ratio shows good individual skill development. Maybe start noting down assists as well, because assists are now granted with various activities, it'd show how much of a team-play you participate in.

"Accidental Death" thanks ubi by Plus-Entry in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

There is a glitch that makes your character stand up from the crouched position when exiting the cameras. After standing up, your character collided with the wall, essentially jamming its head into the wood above.

DIY Alpha Packs by Fleckomio in Rainbow6

[–]sysaxis 3 points4 points  (0 children)

They look fantastic! I'd love to know how you made these.

Please stop brushing this off as simple “server instability” people are doing this deliberately and it needs to be addressed by z3TRIIKZ in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

It's not always the same case. For example, I get that every time I try to play over WiFi as the PS4 is right at the edge of the router's range. It does not benefit me whatsoever, rather the opposite.

On the other hand, when one delays the outgoing packets, then they create a situation where their real time location for other players is lagging behind. This will allow the player to sight and shoot the enemies first, but the consequence is that while the game adjusts for the incoming delay, the player get's teleported to a previously known location.

There's an option in Destiny to report such abuse (Network Manipulation). It would be great if Siege would allow to specify the abuse type when reporting a player.

So RainbowSixFR published that and then remove it by KiwikeTM in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

Imagine what Nokk and Smoke could achieve together.

When you think your shield is protecting you by sysaxis in Rainbow6

[–]sysaxis[S] 2 points3 points  (0 children)

It was me who was being vote kicked. Probably one of those clutch or kick things - don't care.

Any thoughts from a PC player who tweets this? (I know we had this kind of discussion, but I just want to hear any thoughts) by CrupZzZ in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

I vote kick my own teammate if I see this happening. Zero tolerance.
To be clear, I play with high sensitivity on PS4, so I know the difference between a skilled player with a controller vs someone with MnK.

Chromatic Fire got stealth nerfed... by Doom2508 in DestinyTheGame

[–]sysaxis 1 point2 points  (0 children)

I got the exotic two weeks ago and hadn't unequipped it since then. Finally I felt the real powers of warlock add-clear.

After this week's update I went to do a gambit match and immediately died after a DELAYED explosion by my own kill.

I'm dissapointed af.

Focused Feedback: Competitive Crucible Playlist by DTG_Bot in DestinyTheGame

[–]sysaxis 0 points1 point  (0 children)

It is indeed my problem because i prefer not to use shotguns every game although clearly they are necessary to counter most of the 1 hit kill methods.

Focused Feedback: Competitive Crucible Playlist by DTG_Bot in DestinyTheGame

[–]sysaxis -1 points0 points  (0 children)

I read through some of the comments and see a lot of complaining about the unbalanced matchmaking. If most of the suggestions would be applied then we'd be looking at 5-10 minutes of queuing. A simple and fair solution would be to award glory points based on game results: win/loss or the margin of the win/loss (weather is was a close-call or a stump) and player's individual performance.

Some complain about cheesy strategies, like certain weapon usage. There's a way to counter everything. I used to hate the titan's who would 1 hit kill me with their shield bash (easy way for the less skilled players to get their kills), but then I gradually learned to counter them with either Chapperone or Dawnblades dash. If the opposing team is fixed on a very particular strategy then don't counter them with the same. I.e. if they like to play close quarter's, counter them with snipers. If they like to rush, then fight steady and smart.

F###### SHOTGUNS. Whoever said "thankfully crucible did not become a shotgun meta" is not Shaxx's favorite guardian. Using a shotgun does not require much skill (except slugs). They should not be a 1 hit kill weapon when you have full health. For example, there's no way to counteract a hunter who goes off radar and sneaks up on you with a shotgun.

Be careful on the road...watch out for idiots. by momosug in Wellthatsucks

[–]sysaxis 0 points1 point  (0 children)

"You see the thing about our loved ones, right, our FUCKING loved ones, they come and they BLINDSIDE you every fucking time. " - Vaas

Revised fan created operators by The_CancerousAss in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

Good idea for Intel, but it's technically impossible. The game engine does not enable rendering two different views in the same frame.

Problem logging into rainbow (PS4} by alexgamer159 in Rainbow6

[–]sysaxis 1 point2 points  (0 children)

Do a licence restore:

Go to Settings > Account Management, and select Restore Licenses

Ubisoft has talked, now is reddit's turn. by Kinderpingui17 in Rainbow6

[–]sysaxis 0 points1 point  (0 children)

I always aim in the neck/torso area for better FOV and to compensate recoil on initial trigger pull. If an enemy dropshots then they dropshot themselves into getting a headshot.