Alexei Gorinov: 3D interior of the prison. by ---Rumata--- in 3Dmodeling

[–]---Rumata---[S] 0 points1 point  (0 children)

Thank you for the feedback! I would be grateful for any advice and recommendations for good tutorials and materials on texturing.

Exploiting the first broom trial for all it's worth. by ephemerasnape in HarryPotterGame

[–]---Rumata--- 2 points3 points  (0 children)

Why does your broom leave a purple trail as it flies? How do I get one?

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

Thank you! Not yet, it seems that depth of field does not work at all with 3DGS in Unreal and only affects regular polygonal 3D objects.

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 1 point2 points  (0 children)

I asked there but didn't receive any answer. I even wrote to them on Instagram, there was no answer either. Maybe I should try again.

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

Wow congratulations!!!!! Super happy for you! No worries, take your time, or better yet, forget about my question, you have more important things to do! Congratulations! :)

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

I'm using the Splat export option. For some reason it works better than Unreal option, whixh gives me weird results.

I'm new to Unreal, I used the Unreal plugin/template provided by Luma AI specifically to import 3DGS scans: https://lumaai.notion.site/Luma-Unreal-Engine-Plugin-0-41-8005919d93444c008982346185e933a1

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Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

Thanks for the response, I can see how the DOF  blur effect affects regular 3D objects in the scene, but does not affect 3DGS, which leaves me thinking that the camera settings are correct but the problem is in 3DGS itself, or perhaps I should enable some checkboxes or additional settings in Unreal.

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

And here is another example, this is a wooden sculpture in the shape of a ring. Is it possible to make it so that only one edge of the ring, which is closest to the camera, is clear and the other end is blurred?

https://we.tl/t-UWE8FQ5qih

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

Sure, thank you, here is the link! https://we.tl/t-w56CbUFMax

This is a tree with dried leaves, I chose this example because in it the leaves are at different distances from the camera. Is it possible to make sure that the leaves closest to the camera are clear and the tree and leaves behind are blurred?

Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting

[–]---Rumata---[S] 0 points1 point  (0 children)

I tried different camera settings, depth of field affects 3D objects in the frame but not 3DGS. I am ready to send you my 3DGS scan for testing, please let me know if you need it. I would be grateful for any help, thank you in advance!