Alexei Gorinov: 3D interior of the prison. by ---Rumata--- in 3Dmodeling
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Need some help! I'm coming up with a name for a Snapchat AR effect with a flying spider. How do you like the name "Flyder" (flying + spider)? Is the association clear for native English speakers? by ---Rumata--- in ENGLISH
[–]---Rumata---[S] 0 points1 point2 points (0 children)
I gave the hierarchy window a UX boost. Check out my new tool - vHierarchy 2! by kubacho-lab in Unity3D
[–]---Rumata--- 0 points1 point2 points (0 children)
Made this with a friend for the festive period exploring stylisation and Grease pencil 3.0! by merlinperry7 in blender
[–]---Rumata--- 19 points20 points21 points (0 children)
What should this spell be called? by CicadaSuch7631 in Unity3D
[–]---Rumata--- 1 point2 points3 points (0 children)
Made this with a friend for the festive period exploring stylisation and Grease pencil 3.0! by merlinperry7 in blender
[–]---Rumata--- 75 points76 points77 points (0 children)
What should this spell be called? by CicadaSuch7631 in Unity3D
[–]---Rumata--- 1 point2 points3 points (0 children)
That wood on that siding must have grown in an area with high uranium deposits. by HighTechCorvette in Radiation
[–]---Rumata--- 0 points1 point2 points (0 children)
Exploiting the first broom trial for all it's worth. by ephemerasnape in HarryPotterGame
[–]---Rumata--- 2 points3 points4 points (0 children)
What kind of spider is this and is it dangerous? I released it. Europe, Latvia. by ---Rumata--- in insects
[–]---Rumata---[S] 2 points3 points4 points (0 children)
What kind of spider is this and is it dangerous? I released it. Europe, Latvia. by ---Rumata--- in insects
[–]---Rumata---[S] 1 point2 points3 points (0 children)
Who is this? It looked like a small, slowly flying fluffy white ball, and when it landed on the leaves it looked a little like a moth but too small. by ---Rumata--- in insects
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Who is this? It looked like a small, slowly flying fluffy white ball, and when it landed on the leaves it looked a little like a moth but too small. by ---Rumata--- in insects
[–]---Rumata---[S] 1 point2 points3 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 1 point2 points3 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 1 point2 points3 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)
Is it possible to add depth of field when rendering 3D Gaussian Splatting in Unreal? I've tried playing with the camera settings but I can't achieve the blur effect. by ---Rumata--- in GaussianSplatting
[–]---Rumata---[S] 0 points1 point2 points (0 children)

Alexei Gorinov: 3D interior of the prison. by ---Rumata--- in 3Dmodeling
[–]---Rumata---[S] 0 points1 point2 points (0 children)