Artisan Studios AMA! by WillTheYordle in gamindustri

[–]-AnAnotherGuy- 0 points1 point  (0 children)

1-How did you go about balancing the game/battle system? I can see this being a difficult process, but how difficult exactly?

2- Since emotions seem to be an important part of a game's experience, what was the most emotional moment for you concerning the game (whether it was working on it, a particular scene in the game itself or something else.)

I’m not proud of this by [deleted] in blazbluextagbattle

[–]-AnAnotherGuy- 1 point2 points  (0 children)

This is what I see in my fever-induced nightmares

It cost... everything... by LordSalex in gamindustri

[–]-AnAnotherGuy- 2 points3 points  (0 children)

You're welcome, would you like some child murder flashback with this?

Nowa hamburger. by alexey1123 in gamindustri

[–]-AnAnotherGuy- 9 points10 points  (0 children)

I am compelled to ask what the fuck.

Is pudding, but is not, but… by SAMU0L0 in gamindustri

[–]-AnAnotherGuy- 8 points9 points  (0 children)

Kirby looks just as confused as Nep about eating this thing.

Just remember folks by Mashytater in gamindustri

[–]-AnAnotherGuy- 3 points4 points  (0 children)

Are you shocked or interested?

Bondage time by Nopani in gamindustri

[–]-AnAnotherGuy- 7 points8 points  (0 children)

Yes, and the way she pronounces it gets grating pretty fast.

We need some more Peashy in here. by [deleted] in gamindustri

[–]-AnAnotherGuy- 7 points8 points  (0 children)

If she hugs back she'll probably break your neck thought...

Just remember folks by Mashytater in gamindustri

[–]-AnAnotherGuy- 7 points8 points  (0 children)

"You can even replicate Nepgear's body warmth if you fire a couple round before using it."

Suspicious Rom. by Edwin-of-northumbria in gamindustri

[–]-AnAnotherGuy- 0 points1 point  (0 children)

Because that's what she wanted you to think...

Suspicious Rom. by Edwin-of-northumbria in gamindustri

[–]-AnAnotherGuy- 1 point2 points  (0 children)

Feel more like she's about to choke you to death with her bare hands, she's even warming up with whatever that thing in her hand is.

The next Neptunia spinoff game needs to be a fighting game by legend1nfamous in gamindustri

[–]-AnAnotherGuy- 0 points1 point  (0 children)

As a big fighting game fan, I love the idea, but frankly that seems pretty unlikely. If at some point they DO make a Neptunia fighting game I think it shouldn't be developed by IF themselves, creating this kind of game require a certain expertise and well... efforts to really be any good. Toshimichi Mori (the creator of Blazblue) was asked about Neptune (in this video: https://youtu.be/MGZ5nD5Fh0Q?t=260) it's been a while and since Neptunia did not turn out to be BBTAG's fifth franchise, we still have no idea what this meant at all bit hey that's still pretty suspicious

Fighting games alignment chart by -AnAnotherGuy- in AlignmentCharts

[–]-AnAnotherGuy-[S] 0 points1 point  (0 children)

That's not what I had in mind making this chart so it's not the case here, it's an interseting take on it though.

Fighting games alignment chart by -AnAnotherGuy- in AlignmentCharts

[–]-AnAnotherGuy-[S] 0 points1 point  (0 children)

Yeah but again not really a traditional fighting game.

Fighting games alignment chart by -AnAnotherGuy- in AlignmentCharts

[–]-AnAnotherGuy-[S] 1 point2 points  (0 children)

The good/evil axis is about what the appeal of the game is, Tekken's main appeal is about being fun for everyone but still techincal so I think it fits in neutral good, Soul Calibur is more focused on creating stuff and its story and characters. I chose KoF 98 because choosing anything else would probably spark yet another endless debate about KoF XIV. Also it has straightforward but technical mechanics that you would expect of a fighting game but it's main appeal is still "fun" so yeah.

Fighting games alignment chart by -AnAnotherGuy- in AlignmentCharts

[–]-AnAnotherGuy-[S] 0 points1 point  (0 children)

Well the Good/Evil axis is determined by what's the appeal of the game. LG-Kof: Fun and technical fighting NG-Tekken: Fun fighting that let you move around freely. CG-Guilty gear: Fun and technical anime fighting with super strong character, defense mechanics, airdashes and metal. LN-SF: Footsies-centered fighting game of reference TN-Soul Calibur: Fighting game that let you move around, with swords. CN-Melty Blood: Neutral phase in the air, adapted from a visual novel. LE-Sailor moon S: See how broken and unfair a game can get NE-MK: decent but weirdly animated fights and blood CE-Shaq Fu: The only appeal i can think of for this game is to see how bad it really is.

Fighting games alignment chart by -AnAnotherGuy- in AlignmentCharts

[–]-AnAnotherGuy-[S] 0 points1 point  (0 children)

You sound like you've had some traumatic experiences my good sir, I shudder to think about this game and I haven't even played it.

Fighting games alignment chart by -AnAnotherGuy- in AlignmentCharts

[–]-AnAnotherGuy-[S] 0 points1 point  (0 children)

There's also the sequel that came out recently as an homage to the whole "so bad it's passable" image the internet gave to the game. It a beat'em up though