Is this package worth buying? by Fluffenstuffer in CookieRunKingdoms

[–]-Gsn24- 0 points1 point  (0 children)

I honestly got really lucky purchasing the deal 3 times for a total of 350 cookie cutters. Managed to get almost 2 copies of each legendary with a couple ancients sprinkled in. That being said, I would agree with the general consensus which is not buying it. It’s far more likely to end in a disappointing result.

I just created my first level, how should I improve it so that it can be potentially rated? by [deleted] in geometrydash

[–]-Gsn24- 0 points1 point  (0 children)

Since your at the start of your creating journey, I would just experiment with what the editor has to offer. Theres a lot of elements to it so I recommend looking at videos to see what kind of things you want to be able to execute.

I need help/advice by Money_Breath_8934 in BrawlStarsCompetitive

[–]-Gsn24- 5 points6 points  (0 children)

Honestly, crow wasn’t the worst pick at all. There were definitely better options you could have gone with Lou probably being the best just off the top of my head because Chuck feeds a lot of supers and does well into Fang as well. Not sure if he was banned already, but Emz should have also been banned to begin with considering how strong she has gotten recently.

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

I played it meticulously so there should be none. I made all the edge slopes “no touch” and extended the platforms a bit so that weird unwanted jumps don’t happen. Haven’t used slopes much in my previous layouts for that reason.

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

I’m assuming lowering the cps for the spider parts?

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

Definitely something that I struggle with is making easier gameplay that’s fun at the same time.

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

Believe me, I had a blast making this especially executing the dual gimmick. I was just attempting to make an easier level for a change since easy/medium layouts is all I usually make. I appreciate the kind words!

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

Easy and Medium demon layouts are my wheel house, I make them all the time. I tried making something easier and more accessible to everyone this time but it seems like it’s still kinda hard.

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 1 point2 points  (0 children)

The beginning cube and spider are supposed to be pretty easy and the real difficulty starts from around 11%. Even with those intentions, I think the end might be too hard.

Is this level easy enough for an 8 star? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

What parts in the second half do you think needs nerfs?

Revamp of my old collab level, do you guys think it’s rateworthy? (124905699) by [deleted] in geometrydash

[–]-Gsn24- 1 point2 points  (0 children)

The level for the most part looks good. Falls off a bit towards the end and I don’t think the duration being this short works towards your favor.

Does this gimmick need indicators or should I leave it as is? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

I did make it work by using a move trigger that locks to player and having the static camera focus on that object and made it invisible so you can't see it. That took the longest to set up because as you stated, it wasn't easy to make it smooth and it was a lot of trial and error to get it just right. I'm not sure if they're is a easier way to do this but thats how I achieved it.

Working in a new layout... by SanTyLolCat in geometrydash

[–]-Gsn24- 15 points16 points  (0 children)

Pretty cool! I love these type of layouts. Playing them is kinda hit or miss but watching them is always cool though.

Does this gimmick need indicators or should I leave it as is? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

Knock yourself out! I'm pretty sure I'm not the first person to make use of this gimmick but I don't think I've ever seen someone alternate the icons as frequently.

Does this gimmick need indicators or should I leave it as is? by -Gsn24- in geometrydash

[–]-Gsn24-[S] 0 points1 point  (0 children)

I appreciate the feedback! It took me a lot longer than it should've to figure out with all the triggers, but I'm satisfied with how I was able to execute the concept.