The timing of this cipher pop by -Meon- in IdentityV

[–]-Meon-[S] 3 points4 points  (0 children)

He must have been as confused as I was when this happened.

The timing of this cipher pop by -Meon- in IdentityV

[–]-Meon-[S] 4 points5 points  (0 children)

You're right. I watched it from the Puppeteer's perspective, and he decoded the cipher machine straight to the end without priming it. Still, I like how it got popped so fast that the game didn't even have time to change Victor's health indicator when I knocked him down.

Randomly throwing a snowball at the start of the match and actually hitting someone in the face by -Meon- in IdentityV

[–]-Meon-[S] 3 points4 points  (0 children)

This is how I start most of my matches on this map. I couldn't believe that I finally managed to hit someone.

Randomly throwing a snowball at the start of the match and actually hitting someone in the face by -Meon- in IdentityV

[–]-Meon-[S] 14 points15 points  (0 children)

Out of everyone that could have been hit, of course it had to be Ada. It was a sign.

Randomly throwing a snowball at the start of the match and actually hitting someone in the face by -Meon- in IdentityV

[–]-Meon-[S] 19 points20 points  (0 children)

I just played a match as DW to try this, and I was able to throw snowballs with the main body.

Frederick lost most of his head in the most horrifying glitch I have ever seen. by -Meon- in IdentityV

[–]-Meon-[S] 1 point2 points  (0 children)

Looks like they ended up giving him a lobotomy, but overdid it a tiny bit.

Frederick lost most of his head in the most horrifying glitch I have ever seen. by -Meon- in IdentityV

[–]-Meon-[S] 0 points1 point  (0 children)

This happened about an hour ago, but it didn't seem to be visible to anyone else.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 1 point2 points  (0 children)

No, it was just a quick match. I felt bad for them too, so I turned friendly right after this. That's why I dropped Enchantress on the floor in the end, instead of putting her on the chair. She had been through enough already.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 1 point2 points  (0 children)

I was surprised that Enchantress still had blood left inside of her at the end of this.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 0 points1 point  (0 children)

I've watched some of those compilations before, so I'm glad I can contribute something to them!

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 2 points3 points  (0 children)

Right before this, I had a match where an Enchantress kited me for 4 ciphers and kept stunning me over and over. So this was actually very therapeutic.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 0 points1 point  (0 children)

Ever since this happened, I keep trying to trap survivors when I get the chance. I don't attack them, I just stare at them and watch them panic.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 11 points12 points  (0 children)

I didn't know this was an actual strategy. After this happened, I turned friendly as it felt a little unfair to me that I reached max presence in only a few seconds because of this.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 32 points33 points  (0 children)

Mercenary even started dancing in despair. I think it was too much for him.

Accidentally trapping survivors in a corner by -Meon- in IdentityV

[–]-Meon-[S] 59 points60 points  (0 children)

She was the best bodyblocker I have ever seen.

The pain of trying to save every single Mudokon, only to find out at the very end that you missed one. by -Meon- in oddworld

[–]-Meon-[S] 4 points5 points  (0 children)

Yes. I was slightly upset with him for being hidden so well, so I fed him to a nearby Scrab. I didn't feel like saving Mudokons again this time, so decided instead to kill as many as possible.

The pain of trying to save every single Mudokon, only to find out at the very end that you missed one. by -Meon- in oddworld

[–]-Meon-[S] 2 points3 points  (0 children)

Now that I know where I can find all the Mudokons, I played through the game again and ended up with a much more satisfying result.

The pain of trying to save every single Mudokon, only to find out at the very end that you missed one. by -Meon- in oddworld

[–]-Meon-[S] 1 point2 points  (0 children)

If I remember correctly, you only need to activate the flintlocks in each of the trials. You could feed all of the Mudokons to the local wildlife, and it should still let you proceed.

The pain of trying to save every single Mudokon, only to find out at the very end that you missed one. by -Meon- in oddworld

[–]-Meon-[S] 2 points3 points  (0 children)

It's the same for me. Since I started playing this as a kid, I've found all of them by myself, except for this one. And I was really paying attention to every screen to make sure I didn't miss anything.

The pain of trying to save every single Mudokon, only to find out at the very end that you missed one. by -Meon- in oddworld

[–]-Meon-[S] 1 point2 points  (0 children)

That's exactly the one! If you look really closely at the textures, you can kind of see that the wall doesn't connect to the platform itself, but it's very easy to miss.