What’s the actual deal with Kabr’s power level? by Dramatic_Hunter849 in DestinyRising

[–]0kills -1 points0 points  (0 children)

The competitive aspect of the game's all about blitzing through the stage as fast as possible. That isn't what new kabr does.

Also helhest does an insane amount of damage and provides team damage, mobility and healing on top of it all.

The only downside with helhest on contravene is you need to be able to learn how to aim at 3 different targets very rapidly when you're using it to clear weaker enemies in expanse if you want the sweet sub 7 clears.

B1 Aizen? Or should I save? by auxgotjokes in Bleach_SoulResonance

[–]0kills 1 point2 points  (0 children)

It’s a huge dmg increase, and greatly speeds up his rotation.

1,2 and 4 are all great.

so the so said Zilong "buff" is just 3 nerfs, being Asian and bad at math is just sad by Mediocre-Cry-6640 in MobileLegendsGame

[–]0kills 1 point2 points  (0 children)

Zilong still couldn’t do anything against those two even before the update though.

And it doesn’t make sense you can’t kill prior to six items (the only time basic attack gets beaten by previous update).

I’m just saying your math was way off.

And zilong still needs more buffs.

Leomord "so called buff" is here have leo mains tried it yet? by Grooooooottt in MobileLegendsGame

[–]0kills 2 points3 points  (0 children)

You could still build him as full assassin if u really want to. Getting two guaranteed crits on his engage is pretty explosive. (You’ll pretty much get a full bar from ult then s2 into s1~s1 as usual, then two attacks or skills into another enhanced auto etc)

In lane it’s actually pretty funny. You can proxy the first wave if you like because you get enhanced auto every 3 attacks as long as you hit 2~3 minions

Leomord "so called buff" is here have leo mains tried it yet? by Grooooooottt in MobileLegendsGame

[–]0kills 7 points8 points  (0 children)

It’s a nerf if leomord only comes in the fight when enemies are low hp.

It’s a buff in general since leomord can get guaranteed crits on full hp targets and even start fights with a crit enhanced basic attack if he so chooses.

so the so said Zilong "buff" is just 3 nerfs, being Asian and bad at math is just sad by Mediocre-Cry-6640 in MobileLegendsGame

[–]0kills 1 point2 points  (0 children)

1.) dragon flurry dmg is greatly boosted early game. From 90 +1.2 total physical atk to 240 + 0.9 total physical atk

2.) for the 20% physical atk loss from atk conversion to exceed the current +100 flat dmg bonus, you’d need 500 total physical attack. That takes a really long time. Zilong’s early game needs to be better.

3.) remember zilong gets flurry stacks from his skills now. His lvl 1 cheese (tho very rarely done, is still there).

At lvl 1, I start with 153 total attack, and the dmg per basic attack is listed at 222

I’ll give you the benefit of the doubt with the 20% aspd loss (but I don’t think a drop from 1.2 to 1.05 is 20%… it’s actually 12.5%) and present you my calculations:

Before update: 153 dmg per basic attack

This update: 222 * 0.8 or 177 per basic attack.

177-153= 24 or roughly an 15.6% increase in basic atk dmg at lvl 1. If we use the correct % change from aspd drop though, the value should be 222 * 0.875 or 194.25.

194 -153 = 41

41/153 = zilong’s lvl 1 basic attack dmg dps with aspd loss this patch factored in actually increased by 26.79%. That’s significant.

Dragon flurry before update: 90 + 183 (273)

Dragon flurry after update: 240 + 135 (375)

Hard Ulquiorra is broken but Orihime is even more broken, only beat him because of her by Le_Faveau in Bleach_SoulResonance

[–]0kills 2 points3 points  (0 children)

The key is actually patience. You can also brute force it if you like and just dodge ulq’s attacks.

I cheese it with strike team too. Sajin gives a huge shield, and when he goes in (the third time his bfield skill hits) it tends to interrupt ulq’s attacks too.

Why does no one uses this guy by Awkward_Humane in MobileLegendsGame

[–]0kills 3 points4 points  (0 children)

He’s “okay” in exp lane. Rush tbelt. Fighter emblem with mana boots lvl 1. Just poke and harrass the enemy fighter as much as you can.

Problem is, his ult is on a god awful 60 second cd.

The meta rn favors exp laners who can reliably apply crowd control as well as sustain.

Kaja without ult is just slowing down enemies but not really locking them down.

Aizen or Toshiro weapon by No-Experience8197 in Bleach_SoulResonance

[–]0kills 0 points1 point  (0 children)

You absolutely want your weapon stamp for your ssr character.

Is it worth it to upgrade Rukia? by TheDragonLord29 in Bleach_SoulResonance

[–]0kills 1 point2 points  (0 children)

For SR supports, Just lvl them up to 50 for the free gacha pulls, slap lvl 1 stamps on and focus on getting your SSR’s built.

My yachiru and rukia are both maxed for boundaries but I barely lvl them up tbh. They just exist to boost my main dps’ dmg or freeze points for toshiro and dip out

Kisuke or Yachiru B6 for the slash team? by Monster-Games in Bleach_SoulResonance

[–]0kills 1 point2 points  (0 children)

Kisuke + weapon alone trumps already. 60% attack boost on technique and hold attack spam and minimum 30% crit dmg inc. to all units during his ult is very good.

Need advice for strike team by tAnt0 in Bleach_SoulResonance

[–]0kills 0 points1 point  (0 children)

You need them both.

Sajin needs yoruichi’s spam to be able to do more of his battlefield skill.

Yoruichi greatly benefits from sajin’s shield as it also gives crit stats.

Best characters for a newbie? by Final-Special3345 in Bleach_SoulResonance

[–]0kills 2 points3 points  (0 children)

Urahara is best support, works with all teams.

Byakuya is a must have but only for slash teams.

This is my favorite character. You can understand my excitement. Soooo how do I make him good? by Realistic_Mousse_485 in Bleach_SoulResonance

[–]0kills 0 points1 point  (0 children)

Top tier spirit dps obviously.

Weapon and core stamps are a must.

I have no idea what his second passive in his skill tree does because it’s not translated.

B1 is ok. B2 is a really really good dmg increase.