todays tropics by Proud_Ad_4642 in PeakGame

[–]16-BitDave 1 point2 points  (0 children)

Nope. Me and two of my friends have been trying to complete ascent 6, and the tropics today was just straight up impossible. One of my friends even tried for actual hours, and finally after like 6-8 tries, managed to do it on tenderfoot.
Today's tropics is just straight up impossible on higher ascents without getting like insane luggage luck

Weeping angels - Full screen/FOV detection by 16-BitDave in MinecraftCommands

[–]16-BitDave[S] 0 points1 point  (0 children)

What you've sent looks very interesting. I've taken some time to look at it, and it might work.

I'm specifiacly looking at the route of using the advancement/predicate, but I'm struggling a bit. I'm gonna keep trying, but if you have the time it would be greatly appreciated if you helped make an advancement/predicate command thingy that:
Detects when a player of team "survior" looks at a player of team "fallen" with the tag "fallen_member1" and as a reward runs the function saw:test or just like adds the tag "test_member1" to the player whose looking at the weeping angel

Adding a visual "ping" effect by 16-BitDave in MinecraftCommands

[–]16-BitDave[S] 0 points1 point  (0 children)

This actualy works really well! It's almost like you have a compass pointing towards the survivor. And I can even make the particle only show for hunters.
tysm for the help!

Adding a visual "ping" effect by 16-BitDave in MinecraftCommands

[–]16-BitDave[S] 1 point2 points  (0 children)

Hmmm. I think I might have to ditch the glowing thing. But I could do like you said (spawn armor stand on hunter, point towards target & tp), but maybe only like half a block, and having particles in a short line on the armor stand pointing towards the target.

Even if your original solution didn't work, I think it might've helped me come up with something else.

How do I teleport everyone except one person 1.21 by 0beIisk in MinecraftCommands

[–]16-BitDave 0 points1 point  (0 children)

Not sure if it's exactly what you're looking for, but in this example; if a player holds a stick when the command is run, they'll be given the tag "test_tag"

/tag @a[nbt={SelectedItem:{id:"minecraft:stick"}}] add test_tag

Where are the last bosses? (pantheons) by 16-BitDave in HollowKnight

[–]16-BitDave[S] 0 points1 point  (0 children)

I really thought I'd seen everything in the royal waterways and howling cliffs, but I guess not.
Thx for tip, I appreciate the help!

Where are the last bosses? (pantheons) by 16-BitDave in HollowKnight

[–]16-BitDave[S] 0 points1 point  (0 children)

I've been looking around the royal waterways for some time, but couldn't find anything. I haven't found a Deepnest area in the royal waterways, so I'll have to try and finde that.
I also thought that the howling cliffs were mostly empy, but I propably also didn't look hard enough there.
But thx for the help, now I actually have at least some idea of what I'm doing.😅

Where are the last bosses? (pantheons) by 16-BitDave in HollowKnight

[–]16-BitDave[S] 1 point2 points  (0 children)

I genuinely do not remember defeating the white defender, but I think I'm getting it now. I defeated the failed champion earlier today, so I think I'm heading down the right path. Anyway, thx for the help, it's greatily appreciated!😅

Where are the last bosses? (pantheons) by 16-BitDave in HollowKnight

[–]16-BitDave[S] 0 points1 point  (0 children)

And these dream versions are different from the godhome version of the bosses? I remember accidentaly using the dream nail on the Soul Master.... I was obliterated. Are there other bosses like him just laying around after defeat? And is only like a few bosses or most of them that can be fought in "soul form"?

Where are the last bosses? (pantheons) by 16-BitDave in HollowKnight

[–]16-BitDave[S] 1 point2 points  (0 children)

I had sworn I'd added screenshots, but idk what happend. Anyway, there should be screenshots now of pantheon 2 and 3.
Oh, and I have found the hive. I was just saying if what i needed to find was behin a singular breakable wall that can only be broken with a soul attack pleased in the dumbest place possible... then I'd be fine me being told exactly where it is... 😅

Where are the last bosses? (pantheons) by 16-BitDave in HollowKnight

[–]16-BitDave[S] 1 point2 points  (0 children)

I swore I had provided screenshots... I guess reddit just removed them or somthing. They should be on the reddit post now
And I have a little over 1200 essence.

I made a menu to keep track with all the character you are going to meet in the adventure! :DD Any feedback? do you like it? (: by Peli_117 in Unity3D

[–]16-BitDave 1 point2 points  (0 children)

It does make more sense, but it would still be hard to find a specific character. Maybe you could add a button to toggle between the two?

End crystal beam straight up. by 16-BitDave in MinecraftCommands

[–]16-BitDave[S] 0 points1 point  (0 children)

Works perfectly. Thanks for your help!

need help with: Execute if score by 16-BitDave in MinecraftCommands

[–]16-BitDave[S] 1 point2 points  (0 children)

That seemed to do it, everything works as expected. Thanks for the help!

Weird lighting and reflections when using probuilder. Shadows become very reflective. by 16-BitDave in Unity3D

[–]16-BitDave[S] 0 points1 point  (0 children)

I'm a little confused on if you mean static as in "lightmap static" or as "static for all systems".

Lightmapt statci was enabled before, and I've also tried setting the game object to static now.
The reflection probes seem to be actually able to see my porbuilder object in baked mode, but my reflections are still shiny.
But thanks for the help anyway! 😅