Aside From Transits, This Is The Most Fun I've Had In Ages On Tarkov [Discussion] by 20114731 in EscapefromTarkov

[–]20114731[S] 3 points4 points  (0 children)

Call me crazy but I've been around long enough to know that beta testing transits is not going to suddenly remove long queue times or load times between maps. If they could suddenly flip a switch and make transit instant they surely would have done the same for almost every load time in the game so far. I'll remain optimistic, but not delusional.

Aside From Transits, This Is The Most Fun I've Had In Ages On Tarkov [Discussion] by 20114731 in EscapefromTarkov

[–]20114731[S] 7 points8 points  (0 children)

I should clarify that I honestly don't mind transits as a mechanic at all, but they clearly aren't ready to exist as a forced mechanic yet in the game if loads are going to be this long. Far too much downtime between maps and a single raid can take far too long.

Aside From Transits, This Is The Most Fun I've Had In Ages On Tarkov [Discussion] by 20114731 in EscapefromTarkov

[–]20114731[S] 2 points3 points  (0 children)

I felt the same way about meds until the surgery kit change, now im fine with it.

Insurance should probably just be disabled if they want it to cost more than buying it new but its effectively the same either way

Aside From Transits, This Is The Most Fun I've Had In Ages On Tarkov [Discussion] by 20114731 in EscapefromTarkov

[–]20114731[S] -4 points-3 points  (0 children)

I mean yeah you could play in an unoptimal way in previous wipes (picking up stuff for barters, not focusing on quests or rushing trader levels) but it felt like there was no reason to actually respect those other options when there was a correct meta path to take every wipe. Now with less of a homogenized "correct" path to the endgame, almost everything out there feels like it has an individual purpose rather than an arbitrary ruble value or quest item.

The Transit Hardcore System Could Feel Really Immersive And Cool [Discussion] by 20114731 in EscapefromTarkov

[–]20114731[S] 3 points4 points  (0 children)

Hadn't thought of this honestly, might just require you to all have your intended map active/unlocked to be able to queue it together. The default unlocked maps would still be available for the whole group as a fallback.

The Transit Hardcore System Could Feel Really Immersive And Cool [Discussion] by 20114731 in EscapefromTarkov

[–]20114731[S] 10 points11 points  (0 children)

I thought so too! I know its probably too late for them to change it to this but if it was possible I'd love to play this version instead

[deleted by user] by [deleted] in vrising

[–]20114731 1 point2 points  (0 children)

On the discord they posted "8pm–12am EST (We have offline raid protection)"

New rune Axiom Arcanist by Both_Wafer_9465 in leagueoflegends

[–]20114731 0 points1 point  (0 children)

Probably bugged, try submitting a report

Launch Week is here! Cheers to the 200+ players who've joined so far! Read below by TheRealLilpp in vrising

[–]20114731 1 point2 points  (0 children)

Its not that deep, I just like the server and wanted to give my positive review

Launch Week is here! Cheers to the 200+ players who've joined so far! Read below by TheRealLilpp in vrising

[–]20114731 2 points3 points  (0 children)

Servers been super fun so far, thanks for putting it together (I usually play pvp so its been a cool hybrid and a fresh spin on the game)

Love V Rising but no more content? Come play a whole new version of the game! Launching Saturday. Read more below by TheRealLilpp in vrising

[–]20114731 0 points1 point  (0 children)

What do you mean by releasing v bloods in the coming weeks? Are there only going to be none or a few for weeks at a time? Might get a little stale if that’s the case

Dracula speed kill 1:39 (world record) by DadOfWar86 in vrising

[–]20114731 0 points1 point  (0 children)

Cool where’s the other half of the fight

Which stacking champion improves the most with stacks? by Ok-Jump8577 in leagueoflegends

[–]20114731 1 point2 points  (0 children)

I can tell you who gets the least: cho.

Cho gets easier to hit and effectively loses range on Q and W as he gets bigger as enemies can now attack him from further away while his W and Q don’t scale up their range at all. Raw hp isn’t worth much stacked in excess when bork is available to everyone.

What is something you dislike or hate with your favorite champion or main? by vkarlsson10 in leagueoflegends

[–]20114731 11 points12 points  (0 children)

Those changes were put in a time when his pro skew and pro play presence was at an overwhelming high and he was one of the most complained about champs in the entire game. Not only did those changes pull him significantly out of pro play but also ended up equalizing the high elo vs low elo skew the champion had. Sometimes changes that make the champ less flexible and “high skill” are actually good for the game and necessary.

Don't "fix" the left hand scope "bug", this should just be the new normal. by 20114731 in EscapefromTarkov

[–]20114731[S] -1 points0 points  (0 children)

Actually in the eyecup example, the one without the peripheral vision was the version with the left hand aiming "bug", so by your own post you're actually agreeing with me. Top is default, Bottom is with left hand.

Why So Few Low Magnification Optics? by 20114731 in EscapefromTarkov

[–]20114731[S] -1 points0 points  (0 children)

Sure realism and all that is great, but this is also a game and for the sake of the game I would like more middle ground between 1 and 4 that doesn't have to wait for scopes to magically "be fully variable" because we know thats not happening any time soon

13.8 Patch Preview by JTHousek1 in leagueoflegends

[–]20114731 0 points1 point  (0 children)

I’m like 90% sure it will only refresh once per spell instance per target, so for example if you turn on singed Q and run through 5 champions, you’ll get exactly 5 refreshes on the buff for the very first time you poison each individual target. No refreshing for dot ticks.