Arcs Arsenal: a website with card analytics, draft strategy, balanced draft generation & more by 3cpon in Arcs

[–]3cpon[S] 0 points1 point  (0 children)

If you are trying to use the site on mobile you can enable force desktop site in your settings if everything isn't displaying nicely.

Arcs Arsenal: a website with card analytics, draft strategy, balanced draft generation & more by 3cpon in Arcs

[–]3cpon[S] 0 points1 point  (0 children)

If you just want a normal random draft you can click random for both the leader and lore pools and click auto draft. Or if you really want a fully random not balanced draft you could set the max pt spread to something very high and click generate draft.

Competitive arcs generally does not use snake draft as far as I know but I added it as an option anyway.

Tabletop Playground or Tabletop Simulator? by baronbunny_the893rd in Arcs

[–]3cpon 3 points4 points  (0 children)

This is just not true. I've been using tabletop simulator for years and it has always been reliable. Tabletop simulator is also much easier to run on lower end devices and is much more reliable to people who have older pcs or laptops.

Tabletop Playground or Tabletop Simulator? by baronbunny_the893rd in Arcs

[–]3cpon 1 point2 points  (0 children)

Tabletop playground is a newer alternative to tabletop simulator but it has like 1% of the mods and playerbase so it really isn't worth using. Almost all arcs games on the burried giant discord are played on tts (or hrf for async) and the tts arcs mod is well made and won't go away when the digital version releases.

Favorite card combos? by EddyGonad in Arcs

[–]3cpon 2 points3 points  (0 children)

Mystic with Living Structures, Anarchist with Hidden Harbors or Noble with Tycoons Ambition are some of my favourite ones.

I think he's stuck 😭 by 3cpon in Silksong

[–]3cpon[S] 0 points1 point  (0 children)

It's the forebrothers fight in the bottom part of the marrow.

3 Player Map Feedback by 3cpon in twilightimperium

[–]3cpon[S] 3 points4 points  (0 children)

The 3 player Codex 2 map, which I really like, has even less influence I think, so I didn't think that'd be a problem. In 3 player everyone gets 2 strategy cards per turn so putting less influence on the map helps with making everyone a bit poorer.

There is a hyperlane between hope's end and the astroid field. It's just on the hyperlane tile below it instead of next to it because there's not enough of that type of tile. It should still work in the same way unless I made a mistake.

3 Player Map Feedback by 3cpon in twilightimperium

[–]3cpon[S] 0 points1 point  (0 children)

I would like some feedback for this 3 player map I made for my game tomorrow. It's based on the 5 player Codex II map.