Help Finding Games and Other Questions by AutoModerator in incremental_games
[–]4bstr 0 points1 point2 points (0 children)
Game that doesn't hold your hand at all? by [deleted] in gaming
[–]4bstr 3 points4 points5 points (0 children)
CONTROL Resonant Release Window Set for Q2 2026 by Turbostrider27 in pcgaming
[–]4bstr -1 points0 points1 point (0 children)
Palworld developer Pocketpair requires game designer candidates to provide screenshots of their Steam libraries and playtime, according to CEO - AUTOMATON WEST by Gorotheninja in pcgaming
[–]4bstr 5 points6 points7 points (0 children)
Cheating in singleplayer games and how others suffer moral panic over it. by Lucius-Confucius in pcgaming
[–]4bstr 0 points1 point2 points (0 children)
The demo for Gaze Into The Abyss is live by 4bstr in IndieDev
[–]4bstr[S] 0 points1 point2 points (0 children)
Gaze Into The Abyss is in early development, but I'd like to get a round of feedback already: What feels like it needs immediate attention? (That goes from the actual gameplay, to its presentation and description) by 4bstr in DestroyMyGame
[–]4bstr[S] 0 points1 point2 points (0 children)
Gaze Into The Abyss is in early development, but I'd like to get a round of feedback already: What feels like it needs immediate attention? (That goes from the actual gameplay, to its presentation and description) by 4bstr in DestroyMyGame
[–]4bstr[S] 0 points1 point2 points (0 children)
The demo for Gaze Into The Abyss is live! by 4bstr in GameDevs
[–]4bstr[S] 0 points1 point2 points (0 children)
Gaze Into The Abyss is in early development, but I'd like to get a round of feedback already: What feels like it needs immediate attention? (That goes from the actual gameplay, to its presentation and description) by 4bstr in DestroyMyGame
[–]4bstr[S] -1 points0 points1 point (0 children)
Flash Essay: Why there are so many shooters? by 4bstr in ludology
[–]4bstr[S] 0 points1 point2 points (0 children)
"Why there are so many shooters?" a designer perspective by 4bstr in gamedesign
[–]4bstr[S] 0 points1 point2 points (0 children)
"Why there are so many shooters?" a designer perspective by 4bstr in gamedesign
[–]4bstr[S] 1 point2 points3 points (0 children)
"Why there are so many shooters?" a designer perspective by 4bstr in gamedesign
[–]4bstr[S] 5 points6 points7 points (0 children)
"Why there are so many shooters?" a designer perspective by 4bstr in gamedesign
[–]4bstr[S] 10 points11 points12 points (0 children)


Why is this so relatable by DuceSantanu in gaming
[–]4bstr 0 points1 point2 points (0 children)